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Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Карты для SAMP » [MAP] Clucking Bell at East LS Beach.
[MAP] Clucking Bell at East LS Beach.
mdavidДата: Пятница, 01.03.2013, 01:11 | Сообщение # 1
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Хорошо подойдет для РП серверов, место, где можно потусить, позависать или просто отдохнуть. Рядом с Клакинг Бэлл расположилась великолепная парковка на который Вы сможете припарковать свое авто и насладится едой этой закусочной.

Название: Clucking Bell at East LS Beach.
Автор: mdavid
Кол-во обьектов: 82

Скриншоты:
[cut noguest]





[/cut]

Надеюсь, вам понравилось....
А если понравилось - жмите плюсик.


Код:

Код
CreateObject(11674,2893.1140137,-1666.9510498,10.0299997,0.0000000,0.0000000,290.0000000); //object(des_cluckin) (1)
CreateObject(1532,2885.6699219,-1667.4060059,10.0469999,0.0000000,0.0000000,342.0000000); //object(gen_doorext11) (1)
CreateObject(19137,2898.3769531,-1667.8110352,10.2399998,0.0000000,0.0000000,0.0000000); //object(cluckinbellhat1) (1)
CreateObject(2765,2889.0649414,-1674.9000244,11.0260000,0.0000000,0.0000000,342.0000000); //object(cj_cb_list1) (1)
CreateObject(1432,2891.9870605,-1678.3320312,10.0469999,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (1)
CreateObject(1432,2888.8510742,-1677.0799561,10.0469999,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (2)
CreateObject(1432,2889.4709473,-1680.3769531,10.0469999,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (3)
CreateObject(1432,2885.9838867,-1678.4379883,10.0469999,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (4)
CreateObject(1432,2886.5759277,-1681.3929443,10.0469999,0.0000000,0.0000000,0.0000000); //object(dyn_table_2) (5)
CreateObject(1432,2892.5800781,-1681.1839600,10.0469999,0.0000000,0.0000000,36.0000000); //object(dyn_table_2) (6)
CreateObject(1432,2890.0170898,-1683.3590088,10.0469999,0.0000000,0.0000000,35.9967041); //object(dyn_table_2) (7)
CreateObject(14705,2887.4528809,-1668.5319824,10.2959995,0.0000000,0.0000000,0.0000000); //object(int2vase) (1)
CreateObject(2596,2891.1420898,-1676.0310059,12.5310001,0.0000000,0.0000000,332.0000000); //object(cj_sex_tv) (1)
CreateObject(2226,2890.7871094,-1676.1340332,10.0469999,0.0000000,0.0000000,352.0000000); //object(low_hi_fi_3) (1)
CreateObject(1840,2894.6569824,-1677.3909912,10.0469999,0.0000000,0.0000000,26.0000000); //object(speaker_2) (1)
CreateObject(1840,2885.8549805,-1674.5159912,10.0469999,0.0000000,0.0000000,105.9991455); //object(speaker_2) (2)
CreateObject(1789,2899.1149902,-1665.0670166,10.6029997,0.0000000,0.0000000,70.0000000); //object(cj_chambermaid) (1)
CreateObject(1778,2896.3630371,-1672.0810547,10.0469999,0.0000000,0.0000000,76.0000000); //object(cj_mop_pail) (1)
CreateObject(1481,2887.2819824,-1675.2729492,10.7500000,0.0000000,0.0000000,0.0000000); //object(dyn_bar_b_q) (1)
CreateObject(1950,2886.3049316,-1681.5639648,10.8509998,0.0000000,0.0000000,0.0000000); //object(kb_beer) (1)
CreateObject(1665,2886.0029297,-1678.7290039,10.6730003,0.0000000,0.0000000,0.0000000); //object(propashtray1) (1)
CreateObject(1665,2891.9050293,-1678.2829590,10.6730003,0.0000000,0.0000000,0.0000000); //object(propashtray1) (2)
CreateObject(1665,2892.5649414,-1681.2399902,10.6730003,0.0000000,0.0000000,0.0000000); //object(propashtray1) (3)
CreateObject(1665,2889.4741211,-1680.4360352,10.6730003,0.0000000,0.0000000,0.0000000); //object(propashtray1) (4)
CreateObject(1665,2889.9960938,-1683.2690430,10.6730003,0.0000000,0.0000000,0.0000000); //object(propashtray1) (5)
CreateObject(1551,2889.8229980,-1683.6030273,10.9029999,0.0000000,0.0000000,0.0000000); //object(dyn_wine_big) (1)
CreateObject(1551,2888.9150391,-1677.2419434,10.9029999,0.0000000,0.0000000,0.0000000); //object(dyn_wine_big) (2)
CreateObject(1551,2885.6689453,-1678.4659424,10.9029999,0.0000000,0.0000000,0.0000000); //object(dyn_wine_big) (3)
CreateObject(1551,2892.2089844,-1678.5810547,10.9029999,0.0000000,0.0000000,0.0000000); //object(dyn_wine_big) (4)
CreateObject(1543,2886.7150879,-1681.6750488,10.6619997,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (1)
CreateObject(1543,2888.6579590,-1677.0009766,10.6619997,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (2)
CreateObject(1543,2889.0681152,-1680.2349854,10.6619997,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (3)
CreateObject(1543,2892.5090332,-1680.8819580,10.6619997,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (4)
CreateObject(1543,2889.9260254,-1682.8719482,10.6619997,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (5)
CreateObject(1543,2886.2019043,-1678.4179688,10.6619997,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (6)
CreateObject(1543,2889.7429199,-1680.7159424,10.6619997,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (7)
CreateObject(1543,2889.0581055,-1680.6999512,10.6619997,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (8)
CreateObject(1510,2886.2338867,-1681.2309570,10.6619997,0.0000000,0.0000000,0.0000000); //object(dyn_ashtry) (1)
CreateObject(1510,2888.6560059,-1677.2979736,10.6619997,0.0000000,0.0000000,0.0000000); //object(dyn_ashtry) (2)
CreateObject(1510,2891.7070312,-1678.0500488,10.6619997,0.0000000,0.0000000,0.0000000); //object(dyn_ashtry) (3)
CreateObject(1510,2892.1918945,-1681.0639648,10.6619997,0.0000000,0.0000000,0.0000000); //object(dyn_ashtry) (4)
CreateObject(1510,2889.3720703,-1680.7650146,10.6619997,0.0000000,0.0000000,0.0000000); //object(dyn_ashtry) (5)
CreateObject(1337,2895.1789551,-1676.7900391,10.6960001,0.0000000,0.0000000,74.0000000); //object(binnt07_la) (1)
CreateObject(1344,2900.6420898,-1660.8580322,10.8549995,0.0000000,0.0000000,70.0000000); //object(cj_dumpster2) (1)
CreateObject(1359,2884.1459961,-1666.9680176,10.7449999,0.0000000,0.0000000,0.0000000); //object(cj_bin1) (1)
CreateObject(3439,2871.6818848,-1702.5720215,14.1680002,0.0000000,0.0000000,2.0000000); //object(aprtree01_lvs) (1)
CreateObject(18014,2891.0270996,-1687.1230469,10.4790001,0.0000000,0.0000000,80.0000000); //object(int_rest_veg03) (1)
CreateObject(18014,2886.4929199,-1686.3289795,10.4790001,0.0000000,0.0000000,79.9969482); //object(int_rest_veg03) (2)
CreateObject(18014,2881.9460449,-1685.4420166,10.4790001,0.0000000,0.0000000,77.9969482); //object(int_rest_veg03) (3)
CreateObject(18014,2880.6508789,-1682.4260254,10.4790001,0.0000000,0.0000000,165.9969482); //object(int_rest_veg03) (4)
CreateObject(18014,2881.7990723,-1678.0930176,10.4790001,0.0000000,0.0000000,163.9924316); //object(int_rest_veg03) (5)
CreateObject(18014,2883.1369629,-1673.7089844,10.4790001,0.0000000,0.0000000,161.9874268); //object(int_rest_veg03) (6)
CreateObject(646,2881.9267578,-1683.9060059,11.4630003,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (1)
CreateObject(18014,2881.9453125,-1685.4414062,10.4790001,0.0000000,0.0000000,77.9919434); //object(int_rest_veg03) (7)
CreateObject(646,2881.9267578,-1683.9060059,11.4630003,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (2)
CreateObject(646,2892.4650879,-1685.9940186,11.4630003,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (3)
CreateObject(646,2892.4650879,-1685.9940186,11.4630003,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (4)
CreateObject(646,2892.4648438,-1685.9931641,11.4630003,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (5)
CreateObject(646,2892.4650879,-1685.9940186,11.4630003,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (6)
CreateObject(646,2887.3601074,-1685.0290527,11.4630003,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (7)
CreateObject(646,2887.3593750,-1685.0283203,11.4630003,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (8)
CreateObject(646,2887.3601074,-1685.0290527,11.4630003,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (9)
CreateObject(646,2887.3601074,-1685.0290527,11.4630003,0.0000000,0.0000000,0.0000000); //object(veg_palmkb14) (10)
CreateObject(17037,2887.6608887,-1699.3809814,12.5380001,0.0000000,0.0000000,346.0000000); //object(cuntw_carport2_) (1)
CreateObject(17037,2889.3500977,-1692.1500244,12.5380001,0.0000000,0.0000000,347.9979248); //object(cuntw_carport2_) (2)
CreateObject(983,2880.5920410,-1701.6960449,10.7299995,0.0000000,0.0000000,78.0000000); //object(fenceshit3) (1)
CreateObject(983,2886.8505859,-1703.0175781,10.7299995,0.0000000,0.0000000,77.9974365); //object(fenceshit3) (2)
CreateObject(983,2879.0629883,-1701.3310547,10.7299995,0.0000000,0.0000000,77.9974365); //object(fenceshit3) (3)
CreateObject(983,2890.7580566,-1688.7170410,10.7299995,0.0000000,0.0000000,77.9974365); //object(fenceshit3) (4)
CreateObject(983,2884.4509277,-1687.3990479,10.7299995,0.0000000,0.0000000,77.9974365); //object(fenceshit3) (5)
CreateObject(4641,2877.4890137,-1699.6409912,11.7430000,0.0000000,0.0000000,348.0000000); //object(paypark_lan04) (1)
CreateObject(968,2876.5270996,-1697.9470215,11.0469999,0.0000000,0.0000000,256.0000000); //object(barrierturn) (1)
CreateObject(966,2876.4899902,-1698.0410156,10.0469999,0.0000000,0.0000000,256.0000000); //object(bar_gatebar01) (1)
CreateObject(983,2882.8906250,-1687.0722656,10.7299995,0.0000000,0.0000000,77.9974365); //object(fenceshit3) (7)
CreateObject(18014,2881.9453125,-1685.4414062,10.4790001,0.0000000,0.0000000,77.9919434); //object(int_rest_veg03) (8)
CreateObject(970,2878.7438965,-1689.2979736,10.5979996,0.0000000,0.0000000,76.0000000); //object(fencesmallb) (1)
CreateObject(970,2879.0009766,-1688.2750244,10.5979996,0.0000000,0.0000000,75.9979248); //object(fencesmallb) (2)
CreateObject(1408,2882.5490723,-1676.8790283,10.6420002,0.0000000,0.0000000,72.0000000); //object(dyn_f_wood_2) (1)
CreateObject(1408,2888.1809082,-1686.2559814,10.6420002,0.0000000,0.0000000,169.9969482); //object(dyn_f_wood_2) (2)
CreateObject(1408,2893.0839844,-1687.0880127,10.6420002,0.0000000,0.0000000,169.9969482); //object(dyn_f_wood_2) (3)
CreateObject(1408,2883.0610352,-1685.2939453,10.6420002,0.0000000,0.0000000,167.9969482); //object(dyn_f_wood_2) (4)
CreateObject(1408,2881.0888672,-1682.0898438,10.6420002,0.0000000,0.0000000,75.9979248); //object(dyn_f_wood_2) (5)



Мои работы:
[MAP] Pool building + Bar outside.
[MAP] Well Stacked Pizza Co.
[MAP] Prison
[MAP] NEW Bank (beta)
[Map] Zombie Apocalypse in Montgomery [4SALE]
[MAP] Clucking Bell at East LS Beach
[MAP] Flat # 1
[MAP] Clucking Bell in San Fierro.

_
Antizombie || Выживание в мире зомби
ХасанДата: Пятница, 01.03.2013, 02:35 | Сообщение # 2
Группа: Модераторы
Сообщений: 2810
Награды: 388
Город: X-Files
Репутация: 2897
Замечания: 0%
Статус:
Делай что-то для SF :)


малі діти недають нам спати - великі діти недають нам жити © Iван Миколайчук

— Вот ты говорил, город — сила, а здесь слабые все.
— Город — это злая сила. Сильный приезжает — становится слабым. Город забирает силу. Вот и ты пропал…© Брат

— ...лягушки падают с неба
— Видимо у них не раскрылись парашюты. © X-Files

— Разве вы не хотели бы жить вечно?
— Если в моде останутся штаны со стрелками то нет.© X-Files

Ибо таковые лжеапостолы, лукавые делатели, принимают вид Апостолов Христовых. И неудивительно: потому что сам сатана принимает вид Ангела света, а потому не великое дело, если и служители его принимают вид служителей правды; но конец их будет по делам их.
(2Кор 11:13-15).
AlexWilsonДата: Пятница, 01.03.2013, 16:31 | Сообщение # 3
Новенький
Группа: Пользователи
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Город: Москва
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Ооо да, я бы там позависал, приятное место.
Life-StoryДата: Пятница, 01.03.2013, 17:11 | Сообщение # 4
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Вполне,не плохо себе возьму :) спасибо,но для лас сантоса уже много MAP сделано, :( делай другие города ;)


Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Карты для SAMP » [MAP] Clucking Bell at East LS Beach.
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