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Последние Файлы GTA 4 Последние Файлы GTA-MP Реклама
Скрипт GTA 4 элементы Watch... 07.09.2014
Ferrari 360 Spider [EPM con... 13.12.2013
Porsche Cayenne Turbo 2012 ... 13.12.2013
Shelby Terlingua Mustang v1... 13.12.2013
Hamann Lamborghini Gallardo... 27.10.2013
Dgun (AvnanceRP,SampRP,Dimo... 19.03.2016
SAMP скрипт SX Events (MySQ... 03.03.2016
Карта ASL мэрия для SAMP се... 03.03.2016
AIM для SA-MP 0.3.7 22.02.2016
Скачать GTA SAMP 0.3.7 - Кл... 20.07.2015
Страница 1 из 11
Модератор форума: Хасан 
Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Карты для SAMP » SAMP карта Площадь с пирсом для Нового Года
SAMP карта Площадь с пирсом для Нового Года
RusKeyДата: Четверг, 10.01.2013, 04:08 | Сообщение # 1
Группа: I'm V.I.P.
Сообщений: 1083
Награды: 25
Город: Санкт-Петербург
Репутация: 273
Замечания: 80%
Статус:
Карту делал давно,она маленькая,но для праздника по мне так нормально.
Около елки реально идет снег(Нашел я такой объект когда то,хотел раскидать на весь пирс снег,но там лагать начинает если все в снегу.
Вырезал из своего creamlife переделанного)
.map файла нету к сожалению,код вот(Объекты не кривые).

Код
  CreateObject(19076,835.59997559,-2005.59997559,11.80000019,0.00000000,0.00000000,0.00000000); //xmastree1
      CreateObject(19054,835.40002441,-2002.50000000,12.50000000,0.00000000,0.00000000,0.00000000); //xmasbox1
      CreateObject(19055,832.29998779,-2005.69995117,12.50000000,0.00000000,0.00000000,0.00000000); //xmasbox2
      CreateObject(19056,835.40002441,-2008.80004883,12.50000000,0.00000000,0.00000000,0.00000000); //xmasbox3
      CreateObject(19057,838.09997559,-2005.69995117,12.50000000,0.00000000,0.00000000,0.00000000); //xmasbox4
      CreateObject(18863,863.79998779,-2015.59997559,10.89999962,0.00000000,0.00000000,0.00000000); //object(gen_otb_bits) (1)
      CreateObject(18863,813.50000000,-2018.30004883,12.30000019,0.00000000,0.00000000,188.00000000); //object(gen_otb_bits) (2)
      CreateObject(19129,835.20001221,-2007.30004883,11.89999962,0.00000000,0.00000000,0.00000000); //object(sw_trainbridge1) (1)
      CreateObject(16151,820.70001221,-1982.80004883,12.39999962,0.00000000,0.00000000,180.00000000); //object(ufo_bar) (1)
      CreateObject(2773,851.59997559,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (1)
      CreateObject(902,836.90002441,-2012.00000000,54.59999847,0.00000000,90.00000000,89.99993896); //object(starfish) (1)
      CreateObject(902,836.70001221,-2011.59997559,54.40000153,0.00000000,90.00000000,271.99450684); //object(starfish) (2)
      CreateObject(354,836.70001221,-2013.30004883,43.29999924,0.00000000,0.00000000,0.00000000); //object(5)
      CreateObject(2773,849.20001221,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (2)
      CreateObject(2773,846.79998779,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (3)
      CreateObject(2773,844.40002441,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (4)
      CreateObject(2773,842.00000000,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (5)
      CreateObject(2773,839.59997559,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (6)
      CreateObject(2773,833.59997559,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (7)
      CreateObject(2773,831.20001221,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (8)
      CreateObject(2773,828.79998779,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (9)
      CreateObject(2773,826.40002441,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (10)
      CreateObject(2773,824.00000000,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (11)
      CreateObject(2773,821.59997559,-2034.30004883,12.39999962,0.00000000,0.00000000,270.00000000); //object(cj_airprt_bar) (12)
      CreateObject(1465,846.50000000,-2052.89990234,13.00000000,0.00000000,0.00000000,180.00000000); //object(dyn_scaffold_4) (1)
      CreateObject(1465,843.59997559,-2052.89990234,13.00000000,0.00000000,0.00000000,179.99951172); //object(dyn_scaffold_4) (2)
      CreateObject(1465,840.70001221,-2052.89990234,13.00000000,0.00000000,0.00000000,179.99951172); //object(dyn_scaffold_4) (3)
      CreateObject(1465,837.79998779,-2052.89990234,13.00000000,0.00000000,0.00000000,179.99951172); //object(dyn_scaffold_4) (4)
      CreateObject(1465,834.90002441,-2052.89990234,13.00000000,0.00000000,0.00000000,179.99951172); //object(dyn_scaffold_4) (5)
      CreateObject(1465,832.00000000,-2052.89990234,13.00000000,0.00000000,0.00000000,179.99951172); //object(dyn_scaffold_4) (6)
      CreateObject(1465,829.09997559,-2052.89990234,13.00000000,0.00000000,0.00000000,179.99951172); //object(dyn_scaffold_4) (7)
      CreateObject(1465,826.20001221,-2052.89990234,13.00000000,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4) (8)
      CreateObject(1465,837.09997559,-2050.80004883,13.00000000,0.00000000,0.00000000,89.99450684); //object(dyn_scaffold_4) (9)
      CreateObject(1465,837.09997559,-2048.00000000,13.00000000,0.00000000,0.00000000,89.99450684); //object(dyn_scaffold_4) (10)
      CreateObject(1465,837.09997559,-2045.19995117,13.00000000,0.00000000,0.00000000,89.99450684); //object(dyn_scaffold_4) (11)
      CreateObject(1465,835.59997559,-2050.69995117,13.00000000,0.00000000,0.00000000,270.00549316); //object(dyn_scaffold_4) (12)
      CreateObject(1465,835.59997559,-2047.90002441,13.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_scaffold_4) (13)
      CreateObject(1465,835.59997559,-2045.09997559,13.00000000,0.00000000,0.00000000,270.00000000); //object(dyn_scaffold_4) (14)
      CreateObject(1465,836.40002441,-2044.30004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4) (15)
      CreateObject(1465,826.20001221,-2054.30004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4) (16)
      CreateObject(1465,829.09997559,-2054.30004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4) (17)
      CreateObject(1465,832.00000000,-2054.30004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4) (18)
      CreateObject(1465,834.90002441,-2054.30004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4) (19)
      CreateObject(1465,837.79998779,-2054.30004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4) (20)
      CreateObject(1465,840.70001221,-2054.30004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4) (21)
      CreateObject(1465,843.59997559,-2054.30004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4) (22)
      CreateObject(1465,846.50000000,-2054.30004883,13.00000000,0.00000000,0.00000000,179.99450684); //object(dyn_scaffold_4) (23)
      CreateObject(1465,826.09997559,-2055.69995117,13.00000000,0.00000000,0.00000000,359.99450684); //object(dyn_scaffold_4) (24)
      CreateObject(1465,829.00000000,-2055.69995117,13.00000000,0.00000000,0.00000000,359.98901367); //object(dyn_scaffold_4) (25)
      CreateObject(1465,831.90002441,-2055.69995117,13.00000000,0.00000000,0.00000000,359.98901367); //object(dyn_scaffold_4) (26)
      CreateObject(1465,834.79998779,-2055.69995117,13.00000000,0.00000000,0.00000000,359.98901367); //object(dyn_scaffold_4) (27)
      CreateObject(1465,837.70001221,-2055.69995117,13.00000000,0.00000000,0.00000000,359.98901367); //object(dyn_scaffold_4) (28)
      CreateObject(1465,840.59997559,-2055.69995117,13.00000000,0.00000000,0.00000000,359.98901367); //object(dyn_scaffold_4) (29)
      CreateObject(1465,843.50000000,-2055.69995117,13.00000000,0.00000000,0.00000000,359.98901367); //object(dyn_scaffold_4) (30)
      CreateObject(1465,846.40002441,-2055.69995117,13.00000000,0.00000000,0.00000000,359.98901367); //object(dyn_scaffold_4) (31)
      CreateObject(1465,836.20001221,-2057.80004883,13.00000000,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4) (32)
      CreateObject(1465,836.20001221,-2060.50000000,13.00000000,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4) (33)
      CreateObject(1465,836.20001221,-2063.10009766,13.00000000,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4) (34)
      CreateObject(1465,834.90002441,-2063.19995117,13.00000000,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4) (35)
      CreateObject(1465,833.59997559,-2063.19995117,13.00000000,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4) (36)
      CreateObject(1465,832.20001221,-2063.19995117,13.00000000,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4) (37)
      CreateObject(1465,830.70001221,-2063.19995117,13.00000000,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4) (38)
      CreateObject(1465,829.20001221,-2063.19995117,13.00000000,0.00000000,0.00000000,269.98901367); //object(dyn_scaffold_4) (39)
      CreateObject(2631,826.70001221,-2056.30004883,15.00000000,90.00000000,180.00000000,0.00000000); //object(gym_mat1) (1)
      CreateObject(2631,830.29998779,-2056.30004883,15.00000000,90.00000000,180.00549316,359.98901367); //object(gym_mat1) (2)
      CreateObject(2631,833.59997559,-2056.30004883,15.00000000,90.00000000,179.99450684,359.99447632); //object(gym_mat1) (3)
      CreateObject(2631,838.90002441,-2056.30004883,15.00000000,90.00000000,179.99450684,359.99450684); //object(gym_mat1) (4)
      CreateObject(2631,845.90002441,-2056.30004883,15.00000000,90.00000000,180.00549316,359.98355103); //object(gym_mat1) (5)
      CreateObject(2631,842.00000000,-2056.30004883,15.00000000,90.00000000,179.99450684,359.98901367); //object(gym_mat1) (6)
      CreateObject(2631,836.90002441,-2058.30004883,15.00000000,90.00000000,180.00549316,89.98364258); //object(gym_mat1) (7)
      CreateObject(2631,836.90002441,-2062.60009766,15.00000000,90.00000000,180.00549316,89.98364258); //object(gym_mat1) (8)
      CreateObject(2631,836.90002441,-2060.39990234,15.00000000,90.00000000,180.00549316,89.98358154); //object(gym_mat1) (9)
      CreateObject(2631,835.50000000,-2058.30004883,15.00000000,90.00000000,180.00549316,269.98352051); //object(gym_mat1) (10)
      CreateObject(2631,835.50000000,-2059.89990234,15.00000000,90.00000000,179.99450684,269.98901367); //object(gym_mat1) (11)
      CreateObject(2631,834.90002441,-2064.60009766,15.00000000,90.00000000,179.99450684,359.99450684); //object(gym_mat1) (12)
      CreateObject(2631,831.20001221,-2064.60009766,15.00000000,90.00000000,180.00549316,359.97802734); //object(gym_mat1) (13)
      CreateObject(2631,833.50000000,-2061.80004883,15.00000000,90.00000000,180.00549316,179.97802734); //object(gym_mat1) (14)
      CreateObject(2631,830.79998779,-2061.80004883,15.00000000,90.00000000,179.99450684,179.98352051); //object(gym_mat1) (15)
      CreateObject(14407,826.59997559,-2063.19995117,10.89999962,0.00000000,0.00000000,90.00000000); //object(carter-stairs01) (1)
      CreateObject(2631,826.70001221,-2056.30004883,17.00000000,90.00000000,180.00549316,359.98901367); //object(gym_mat1) (16)
      CreateObject(2631,830.00000000,-2056.30004883,17.00000000,90.00000000,179.99450684,0.00000000); //object(gym_mat1) (17)
      CreateObject(2631,833.59997559,-2056.30004883,17.00000000,90.00000000,179.99450684,359.98901367); //object(gym_mat1) (18)
      CreateObject(2631,838.90002441,-2056.30004883,17.00000000,90.00000000,179.99450684,359.98901367); //object(gym_mat1) (19)
      CreateObject(2631,842.00000000,-2056.30004883,17.00000000,90.00000000,179.99450684,359.98901367); //object(gym_mat1) (20)
      CreateObject(2631,845.90002441,-2056.30004883,17.00000000,90.00000000,180.00549316,359.98352051); //object(gym_mat1) (21)
      CreateObject(2631,835.50000000,-2058.30004883,17.00000000,90.00000000,180.00549316,269.97802734); //object(gym_mat1) (22)
      CreateObject(2631,835.50000000,-2059.89990234,17.00000000,90.00000000,180.00549316,269.97802734); //object(gym_mat1) (23)
      CreateObject(2631,833.50000000,-2061.80004883,17.00000000,90.00000000,180.00549316,179.97253418); //object(gym_mat1) (24)
      CreateObject(2631,830.79998779,-2061.80004883,17.00000000,90.00000000,179.99450684,179.98352051); //object(gym_mat1) (25)
      CreateObject(2631,836.90002441,-2058.30004883,17.00000000,90.00000000,180.00549316,89.98352051); //object(gym_mat1) (26)
      CreateObject(2631,836.90002441,-2062.60009766,17.00000000,90.00000000,180.00549316,89.98352051); //object(gym_mat1) (27)
      CreateObject(2631,836.90002441,-2060.39990234,17.00000000,90.00000000,180.00549316,89.98352051); //object(gym_mat1) (28)
      CreateObject(2631,834.90002441,-2064.60009766,17.00000000,90.00000000,179.99450684,359.98901367); //object(gym_mat1) (29)
      CreateObject(2631,831.20001221,-2064.60009766,17.00000000,90.00000000,180.00549316,359.97802734); //object(gym_mat1) (30)
      CreateObject(983,850.09997559,-2052.10009766,12.60000038,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (1)
      CreateObject(983,850.09997559,-2052.10009766,13.89999962,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (2)
      CreateObject(983,841.00000000,-2052.10009766,12.60000038,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (3)
      CreateObject(983,841.00000000,-2052.10009766,13.89999962,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (4)
      CreateObject(983,845.29998779,-2052.10009766,12.60000038,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (5)
      CreateObject(983,845.29998779,-2052.10009766,13.89999962,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (6)
      CreateObject(983,831.70001221,-2052.10009766,12.60000038,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (7)
      CreateObject(983,831.70001221,-2052.10009766,13.89999962,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (8)
      CreateObject(983,825.29998779,-2052.10009766,12.60000038,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (9)
      CreateObject(983,825.29998779,-2052.10009766,13.89999962,0.00000000,0.00000000,270.00000000); //object(fenceshit3) (10)
      CreateObject(997,851.09997559,-1829.30004883,11.19999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (1)
      CreateObject(997,847.79998779,-1829.30004883,11.19999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (2)
      CreateObject(997,844.50000000,-1829.30004883,11.19999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (3)
      CreateObject(997,841.20001221,-1829.30004883,11.19999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (4)
      CreateObject(997,837.90002441,-1829.30004883,11.19999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (5)
      CreateObject(997,829.79998779,-1829.30004883,11.19999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (6)
      CreateObject(997,826.50000000,-1829.30004883,11.19999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (7)
      CreateObject(997,823.20001221,-1829.30004883,11.19999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (8)
      CreateObject(997,819.79998779,-1829.30004883,11.19999981,0.00000000,0.00000000,0.00000000); //object(lhouse_barrier3) (9)
      CreateObject(3091,811.00000000,-1786.69995117,13.19999981,0.00000000,0.00000000,70.00000000); //object(imy_track_barrier) (1)
      CreateObject(3091,812.59997559,-1782.00000000,13.19999981,0.00000000,0.00000000,70.00000000); //object(imy_track_barrier) (2)
      CreateObject(997,802.09997559,-1788.59997559,12.30000019,0.00000000,0.00000000,34.00000000); //object(lhouse_barrier3) (10)
      CreateObject(997,804.79998779,-1786.80004883,12.39999962,0.00000000,0.00000000,33.99719238); //object(lhouse_barrier3) (11)
      CreateObject(997,807.50000000,-1785.00000000,12.50000000,0.00000000,0.00000000,49.99719238); //object(lhouse_barrier3) (12)
      CreateObject(997,809.59997559,-1782.50000000,12.60000038,0.00000000,0.00000000,51.99328613); //object(lhouse_barrier3) (13)
      CreateObject(997,811.59997559,-1779.90002441,12.39999962,0.00000000,0.00000000,51.99279785); //object(lhouse_barrier3) (14)
      CreateObject(997,813.59997559,-1777.30004883,12.39999962,0.00000000,0.00000000,51.99279785); //object(lhouse_barrier3) (15)
      CreateObject(997,815.59997559,-1774.69995117,12.39999962,0.00000000,0.00000000,75.99279785); //object(lhouse_barrier3) (16)
      CreateObject(997,816.40002441,-1771.50000000,12.39999962,0.00000000,0.00000000,81.98852539); //object(lhouse_barrier3) (17)
      CreateObject(997,821.20001221,-1773.59997559,12.39999962,0.00000000,0.00000000,115.98352051); //object(lhouse_barrier3) (18)
      CreateObject(997,819.70001221,-1770.59997559,12.39999962,0.00000000,0.00000000,131.98263550); //object(lhouse_barrier3) (19)
      CreateObject(1238,841.70001221,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (1)
      CreateObject(1238,839.79998779,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (2)
      CreateObject(1238,838.20001221,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (3)
      CreateObject(1238,836.59997559,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (4)
      CreateObject(1238,835.09997559,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (5)
      CreateObject(1238,833.40002441,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (6)
      CreateObject(1238,831.79998779,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (7)
      CreateObject(1238,829.90002441,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (8)
      CreateObject(1238,827.90002441,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (9)
      CreateObject(1238,825.90002441,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (10)
      CreateObject(1238,823.90002441,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (11)
      CreateObject(1238,822.09997559,-1774.09997559,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (12)
      CreateObject(1238,817.00000000,-1767.90002441,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (13)
      CreateObject(1238,815.90002441,-1766.90002441,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (14)
      CreateObject(1238,814.90002441,-1766.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (15)
      CreateObject(1238,813.70001221,-1765.00000000,12.69999981,0.00000000,0.00000000,0.00000000); //object(trafficcone) (16)
      CreateObject(1425,821.40002441,-1772.30004883,12.89999962,0.00000000,0.00000000,106.00000000); //object(dyn_roadbarrier_3) (1)
      CreateObject(1425,822.50000000,-1763.69995117,13.00000000,0.00000000,0.00000000,75.99609375); //object(dyn_roadbarrier_3) (2)
      CreateObject(1425,801.79998779,-1762.59997559,13.00000000,0.00000000,0.00000000,25.99609375); //object(dyn_roadbarrier_3)


ScreenShots:

[cut noguest=(640x400)]












[/cut]



Вся оценка зависит от точки зрения того,кто ее дает.
Ничто не имеет фиксированной ценности.Вещь стоит столько,сколько кто-то готов за нее заплатить.


Сообщение отредактировал RusKey - Четверг, 10.01.2013, 08:17
AirKiteДата: Четверг, 10.01.2013, 05:22 | Сообщение # 2
Долгожитель
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Неужели так сложно?
[cut=(640х400)]












[/cut]



[1337GAMES] Easy RP
(SAMP SERVER, DEVELOPMENT, NOT SAMP-RP, SMART LIFE)


Jabber: airkite@qip.ru
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RusKeyДата: Четверг, 10.01.2013, 06:11 | Сообщение # 3
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Цитата (AirKite)
Неужели так сложно?


Смотря чем ты сделал.
Я 4 раза не смог залить их на сайт.
Вместо фото у меня бесконечно выводились $IMAGES1$
А если ты взял BB коды с радикала,то мне было лень на самом деле сувать каждое фото и выдирать из радикала ссылку для форума.



Вся оценка зависит от точки зрения того,кто ее дает.
Ничто не имеет фиксированной ценности.Вещь стоит столько,сколько кто-то готов за нее заплатить.
AirKiteДата: Четверг, 10.01.2013, 06:48 | Сообщение # 4
Долгожитель
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[off]RusKey, просто в каждой твоей строчке добавил [*img] в начале и [*/img] в конце. Это очень легко... [/off]


[1337GAMES] Easy RP
(SAMP SERVER, DEVELOPMENT, NOT SAMP-RP, SMART LIFE)


Jabber: airkite@qip.ru
[Addon] QuickBinder
[FS] Online Players Record


Сообщение отредактировал AirKite - Четверг, 10.01.2013, 06:49
ХулиганДата: Четверг, 10.01.2013, 07:10 | Сообщение # 5
Новенький
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хм, работа не плохая! но ты можешь и лучше!


А как тут оформлять работы то ?
RusKeyДата: Четверг, 10.01.2013, 08:20 | Сообщение # 6
Группа: I'm V.I.P.
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Цитата (AirKite)
просто в каждой твоей строчке добавил [*img] в начале и [*/img] в конце. Это очень легко...


[off]Спасибо,буду знать :)[/off]

Цитата (Хулиган)
хм, работа не плохая! но ты можешь и лучше!

Спасибо.
Да работа слишком простая,просто решил выложить на общее обозрение так скажем.
Я тогда мало объектов знал еще,так что если щас делать площадку для справления нг или сея подобного мероприятия,пожалуй объектов будет больше.
Хотя у меня была где то версия по лучше,там ровнее стоят предупреждающие знаки на дороге,снег везде и бар с напитками по моему,но я уже утерял это все к сожалению.



Вся оценка зависит от точки зрения того,кто ее дает.
Ничто не имеет фиксированной ценности.Вещь стоит столько,сколько кто-то готов за нее заплатить.


Сообщение отредактировал RusKey - Четверг, 10.01.2013, 08:20
AXEДата: Среда, 30.10.2013, 02:15 | Сообщение # 7
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А вот это дело скоро пригодится..


Love will set you free!



Не совсем понятно что будет дальше, но ведь так во всём, даже бросая ровно в корзину бумагу, будучи уверенным на все 100%, что попадёшь, в последний момент дуновение ветра может сменить его траекторию.
Только продолжая свой путь, ты можешь зацепиться за жизнь так, что успеешь сделать всё, что задумал. Главное ставить себе цели, которые тебя волную.
Будь не тем, кем пытается сделать тебя жизнь, а тем, кем пытаешься сделать себя ты. Тогда жизнь поможет стать тем, кем хочешь.
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