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Подвиcание SA-MP (2)
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Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Карты для SAMP » [MAP] Шахта
[MAP] Шахта
Drake_AxeДата: Суббота, 26.05.2012, 23:33 | Сообщение # 1
Новенький
Группа: Продвинутые
Сообщений: 64
Награды: 0
Город: Казань
Репутация: 11
Замечания: 80%
Статус:
Не плохая шахта,смотрим и оцениваем.
Автор: zejbo


[cut noguest=Скриншоты]

[/cut]

Объекты:
Quote
CreateObject(8168,-1975.79980469,-1586.29980469,88.59999847,0.00000000,0.00000000,279.99755859); //object(vgs_guardhouse01) (1)
CreateObject(17029,-1989.30004883,-1552.00000000,81.00000000,0.00000000,0.00000000,354.00000000); //object(cunt_rockgp2_09) (1)
CreateObject(16071,-1996.19995117,-1571.00000000,85.59999847,0.00000000,0.00000000,123.99719238); //object(des_quarrybelt02) (1)
CreateObject(16076,-1992.39941406,-1569.59960938,88.59999847,0.00000000,0.00000000,273.99902344); //object(des_sorter01) (1)
CreateObject(16083,-1994.69921875,-1595.39941406,83.69999695,0.00000000,0.00000000,353.99597168); //object(des_quarry_hopper01) (1)
CreateObject(816,-2002.80004883,-1556.59997559,85.00000000,0.00000000,0.00000000,92.00000000); //object(p_rubble03) (1)
CreateObject(816,-1996.90002441,-1563.19995117,84.80000305,0.00000000,0.00000000,0.00000000); //object(p_rubble03) (2)
CreateObject(816,-1996.80004883,-1563.19995117,84.90000153,0.00000000,0.00000000,308.00000000); //object(p_rubble03) (3)
CreateObject(816,-1997.09997559,-1563.90002441,84.80000305,0.00000000,0.00000000,326.00000000); //object(p_rubble03) (4)
CreateObject(816,-1996.40002441,-1563.50000000,84.80000305,0.00000000,0.00000000,0.00000000); //object(p_rubble03) (5)
CreateObject(816,-1997.19995117,-1563.69995117,84.80000305,0.00000000,0.00000000,0.00000000); //object(p_rubble03) (6)
CreateObject(816,-1997.80004883,-1563.09997559,85.00000000,0.00000000,0.00000000,0.00000000); //object(p_rubble03) (7)
CreateObject(816,-1996.90002441,-1563.19995117,84.80000305,0.00000000,0.00000000,0.00000000); //object(p_rubble03) (8)
CreateObject(867,-1997.00000000,-1563.80004883,84.80000305,0.00000000,0.00000000,0.00000000); //object(p_rubble04col) (1)
CreateObject(868,-1996.50000000,-1562.90002441,84.40000153,0.00000000,0.00000000,0.00000000); //object(p_rubble05col) (1)
CreateObject(807,-2004.09997559,-1563.09997559,85.59999847,0.00000000,0.00000000,0.00000000); //object(p_rubble) (1)
CreateObject(807,-2004.50000000,-1559.69995117,85.80000305,0.00000000,0.00000000,282.00000000); //object(p_rubble) (2)
CreateObject(807,-2005.30004883,-1567.50000000,85.69999695,0.00000000,0.00000000,260.00000000); //object(p_rubble) (3)
CreateObject(807,-2002.80004883,-1565.59997559,85.19999695,0.00000000,0.00000000,318.00000000); //object(p_rubble) (4)
CreateObject(807,-2005.90002441,-1564.69995117,86.09999847,0.00000000,0.00000000,0.00000000); //object(p_rubble) (5)
CreateObject(816,-2005.50000000,-1571.90002441,85.30000305,0.00000000,0.00000000,0.00000000); //object(p_rubble03) (9)
CreateObject(867,-2005.40002441,-1554.90002441,85.50000000,0.00000000,0.00000000,0.00000000); //object(p_rubble04col) (2)
CreateObject(807,-2003.69995117,-1569.30004883,85.30000305,0.00000000,0.00000000,94.00000000); //object(p_rubble) (6)
CreateObject(816,-2003.00000000,-1578.40002441,84.90000153,0.00000000,0.00000000,0.00000000); //object(p_rubble03) (10)
CreateObject(807,-2007.09997559,-1575.09997559,85.59999847,0.00000000,0.00000000,0.00000000); //object(p_rubble) (7)
CreateObject(816,-2006.69995117,-1581.00000000,85.59999847,0.00000000,0.00000000,0.00000000); //object(p_rubble03) (11)
CreateObject(807,-2003.40002441,-1580.69995117,85.50000000,0.00000000,0.00000000,0.00000000); //object(p_rubble) (8)
CreateObject(807,-2000.30004883,-1574.00000000,85.30000305,0.00000000,0.00000000,0.00000000); //object(p_rubble) (9)
CreateObject(807,-1984.59997559,-1572.80004883,86.09999847,0.00000000,0.00000000,0.00000000); //object(p_rubble) (10)
CreateObject(816,-1982.90002441,-1576.90002441,86.50000000,0.00000000,0.00000000,0.00000000); //object(p_rubble03) (12)
CreateObject(807,-1986.00000000,-1577.09997559,86.19999695,0.00000000,0.00000000,46.00000000); //object(p_rubble) (11)
CreateObject(758,-2003.09997559,-1575.69995117,83.00000000,0.00000000,0.00000000,0.00000000); //object(sm_scrub_rock6) (1)
CreateObject(3804,-1972.90002441,-1584.00000000,89.90000153,0.00000000,0.00000000,354.00000000); //object(sfxref_aircon11) (1)
CreateObject(3066,-1968.30004883,-1587.09997559,87.59999847,0.00000000,0.00000000,262.00000000); //object(ammotrn_obj) (1)
CreateObject(3577,-1972.00000000,-1589.59997559,87.19999695,0.00000000,0.00000000,174.00000000); //object(dockcrates1_la) (1)
CreateObject(3722,-1963.90002441,-1603.30004883,89.00000000,0.00000000,0.00000000,266.00000000); //object(laxrf_scrapbox) (1)
CreateObject(5259,-1959.59997559,-1594.09997559,86.50000000,0.00000000,0.00000000,0.00000000); //object(las2dkwar01) (1)
CreateObject(1437,-1968.90002441,-1607.09997559,86.00000000,0.00000000,2.00000000,358.00000000); //object(dyn_ladder_2) (2)
CreateObject(1252,-1994.00000000,-1574.00000000,91.30000305,0.00000000,0.00000000,280.00000000); //object(barrelexpos) (1)



Сообщение отредактировал Drake_Axe - Суббота, 26.05.2012, 23:33
Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Карты для SAMP » [MAP] Шахта
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