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Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Карты для SAMP » [MAP] Fitness Center
[MAP] Fitness Center
Lom4ik13Дата: Вторник, 28.02.2012, 23:24 | Сообщение # 1
Уверенный в себе
Группа: Продвинутые
Сообщений: 286
Награды: 3
Город: Киев
Репутация: -74
Замечания: 80%
Статус:
Автор: Takahiro
Время: ~1 - 1.5 часа
Объектов: 102
Координаты:
х: -1374.1999511719
у: -537.79998779297
z: 3.4000000953674

[cut noguest=Скрины]









[/cut]
Объекты:
Code
CreateObject(14412,-1349.29980469,-530.00000000,6.40000010,0.00000000,0.00000000,0.00000000); //object(carter_drugfloor) (1)
CreateObject(3851,-1372.39941406,-536.09960938,1.29999995,90.00000000,179.30236816,180.69213867); //object(carshowwin_sfsx) (2)
CreateObject(3851,-1372.39941406,-532.29980469,1.29999995,90.00000000,179.30236816,180.68664551); //object(carshowwin_sfsx) (3)
CreateObject(3851,-1372.39941406,-528.19921875,1.29999995,90.00000000,179.30236816,180.68664551); //object(carshowwin_sfsx) (4)
CreateObject(3851,-1372.39941406,-524.29980469,1.29999995,90.00000000,179.30236816,180.68664551); //object(carshowwin_sfsx) (5)
CreateObject(14877,-1369.50000000,-524.50000000,-1.20000005,0.00000000,0.00000000,90.00000000); //object(michelle-stairs) (1)
CreateObject(14877,-1372.50000000,-524.50000000,-1.20000005,0.00000000,0.00000000,90.00000000); //object(michelle-stairs) (2)
CreateObject(7191,-1345.59997559,-520.00000000,-1.10000002,0.00000000,0.00000000,90.00000000); //object(vegasnnewfence2b) (1)
CreateObject(7191,-1336.00000000,-534.59997559,-1.10000002,0.00000000,0.00000000,0.00000000); //object(vegasnnewfence2b) (2)
CreateObject(7191,-1358.19995117,-540.09997559,-1.10000002,0.00000000,0.00000000,270.00000000); //object(vegasnnewfence2b) (3)
CreateObject(14680,-1379.50000000,-522.29998779,5.50000000,0.00000000,0.00000000,270.00000000); //object(int_tat_lights01) (1)
CreateObject(7191,-1394.80004883,-534.29998779,5.69999981,0.00000000,179.99993896,270.00000000); //object(vegasnnewfence2b) (6)
CreateObject(1523,-1374.09997559,-534.29998779,1.20000005,0.00000000,0.00000000,0.00000000); //object(gen_doorext10) (1)
CreateObject(7191,-1396.19995117,-534.29998779,1.79999995,0.00000000,179.99450684,270.00000000); //object(vegasnnewfence2b) (8)
CreateObject(14680,-1379.50000000,-529.09997559,5.50000000,0.00000000,0.00000000,270.00000000); //object(int_tat_lights01) (6)
CreateObject(14680,-1379.59997559,-537.59997559,5.50000000,0.00000000,0.00000000,270.00000000); //object(int_tat_lights01) (7)
CreateObject(14680,-1379.59997559,-543.70001221,5.50000000,0.00000000,0.00000000,270.00000000); //object(int_tat_lights01) (8)
CreateObject(1646,-1334.80004883,-524.59997559,1.50000000,0.00000000,0.00000000,270.00000000); //object(lounge_towel_up) (1)
CreateObject(1647,-1335.00000000,-521.29998779,1.39999998,0.00000000,0.00000000,290.00000000); //object(lounge_wood_dn) (1)
CreateObject(1645,-1334.90002441,-526.70001221,1.50000000,0.00000000,0.00000000,260.00000000); //object(lounge_wood_up) (1)
CreateObject(1645,-1334.69995117,-523.09997559,1.50000000,0.00000000,0.00000000,279.99694824); //object(lounge_wood_up) (2)
CreateObject(1646,-1334.90002441,-535.90002441,1.50000000,0.00000000,0.00000000,300.00000000); //object(lounge_towel_up) (2)
CreateObject(1647,-1334.69995117,-533.50000000,1.39999998,0.00000000,0.00000000,259.99511719); //object(lounge_wood_dn) (2)
CreateObject(1646,-1334.80004883,-530.50000000,1.50000000,0.00000000,0.00000000,260.00000000); //object(lounge_towel_up) (3)
CreateObject(1647,-1334.69995117,-528.29998779,1.39999998,0.00000000,0.00000000,269.99145508); //object(lounge_wood_dn) (3)
CreateObject(8880,-1363.40002441,-517.50000000,2.09999990,0.00000000,0.00000000,180.00000000); //object(vgsecnstrct09) (1)
CreateObject(8880,-1359.59997559,-517.59997559,2.00000000,0.00000000,0.00000000,179.99450684); //object(vgsecnstrct09) (2)
CreateObject(8880,-1355.50000000,-517.70001221,2.00000000,0.00000000,0.00000000,179.99450684); //object(vgsecnstrct09) (3)
CreateObject(8880,-1351.40002441,-517.70001221,2.00000000,0.00000000,0.00000000,179.99450684); //object(vgsecnstrct09) (4)
CreateObject(8880,-1347.40002441,-517.50000000,2.00000000,0.00000000,0.00000000,179.99450684); //object(vgsecnstrct09) (5)
CreateObject(8880,-1343.40002441,-517.59997559,2.00000000,0.00000000,0.00000000,179.99450684); //object(vgsecnstrct09) (6)
CreateObject(14412,-1347.90002441,-557.70001221,6.40000010,0.00000000,0.00000000,0.00000000); //object(carter_drugfloor) (1)
CreateObject(8880,-1343.40002441,-542.00000000,2.20000005,0.00000000,0.00000000,0.00000000); //object(vgsecnstrct09) (7)
CreateObject(8880,-1347.40002441,-542.00000000,2.20000005,0.00000000,0.00000000,0.00000000); //object(vgsecnstrct09) (8)
CreateObject(8880,-1351.30004883,-542.09997559,2.20000005,0.00000000,0.00000000,0.00000000); //object(vgsecnstrct09) (9)
CreateObject(8880,-1355.30004883,-542.00000000,2.20000005,0.00000000,0.00000000,0.00000000); //object(vgsecnstrct09) (10)
CreateObject(8880,-1359.09997559,-542.09997559,2.20000005,0.00000000,0.00000000,0.00000000); //object(vgsecnstrct09) (11)
CreateObject(8880,-1363.30004883,-542.20001221,2.20000005,0.00000000,0.00000000,0.00000000); //object(vgsecnstrct09) (12)
CreateObject(2630,-1374.00000000,-528.40002441,1.29999995,0.00000000,0.00000000,90.00000000); //object(gym_bike) (1)
CreateObject(2627,-1374.09997559,-524.50000000,1.29999995,0.00000000,0.00000000,270.00000000); //object(gym_treadmill) (1)
CreateObject(2628,-1379.69995117,-524.59997559,1.29999995,0.00000000,0.00000000,90.00000000); //object(gym_bench2) (1)
CreateObject(2629,-1379.50000000,-521.29998779,1.29999995,0.00000000,0.00000000,90.00000000); //object(gym_bench1) (1)
CreateObject(2632,-1377.80004883,-519.79998779,1.29999995,0.00000000,0.00000000,270.00000000); //object(gym_mat02) (1)
CreateObject(14782,-1377.50000000,-533.79998779,2.20000005,0.00000000,0.00000000,180.00000000); //object(int3int_boxing30) (1)
CreateObject(14782,-1380.19995117,-529.59997559,2.20000005,0.00000000,0.00000000,89.99450684); //object(int3int_boxing30) (2)
CreateObject(14779,-1361.00000000,-542.20001221,3.00000000,0.00000000,0.00000000,180.00000000); //object(int_boxing03) (1)
CreateObject(14779,-1372.80004883,-512.59997559,3.59999990,0.00000000,0.00000000,90.00000000); //object(int_boxing03) (2)
CreateObject(14486,-1376.80004883,-526.00000000,2.70000005,0.00000000,0.00000000,270.00000000); //object(madgym1) (1)
CreateObject(2628,-1379.69995117,-517.70001221,1.29999995,0.00000000,0.00000000,90.00000000); //object(gym_bench2) (2)
CreateObject(2631,-1378.30004883,-533.20001221,1.20000005,0.00000000,0.00000000,179.99450684); //object(gym_mat1) (2)
CreateObject(2631,-1382.19995117,-533.20001221,1.20000005,0.00000000,0.00000000,179.99450684); //object(gym_mat1) (3)
CreateObject(2631,-1379.69995117,-530.29998779,1.20000005,0.00000000,0.00000000,269.99450684); //object(gym_mat1) (4)
CreateObject(2631,-1373.40002441,-530.40002441,1.20000005,0.00000000,0.00000000,269.98901367); //object(gym_mat1) (5)
CreateObject(2631,-1373.40002441,-526.50000000,1.20000005,0.00000000,0.00000000,269.98901367); //object(gym_mat1) (6)
CreateObject(2631,-1373.40002441,-522.59997559,1.20000005,0.00000000,0.00000000,269.98901367); //object(gym_mat1) (7)
CreateObject(2631,-1373.40002441,-518.70001221,1.20000005,0.00000000,0.00000000,269.98901367); //object(gym_mat1) (8)
CreateObject(2631,-1373.40002441,-514.79998779,1.20000005,0.00000000,0.00000000,269.98901367); //object(gym_mat1) (9)
CreateObject(2631,-1374.40002441,-533.29998779,1.20000005,0.00000000,0.00000000,179.99450684); //object(gym_mat1) (10)
CreateObject(2631,-1379.69995117,-526.40002441,1.20000005,0.00000000,0.00000000,269.98901367); //object(gym_mat1) (11)
CreateObject(2631,-1379.69995117,-522.50000000,1.20000005,0.00000000,0.00000000,269.98901367); //object(gym_mat1) (12)
CreateObject(2631,-1379.69995117,-518.59997559,1.20000005,0.00000000,0.00000000,269.98901367); //object(gym_mat1) (13)
CreateObject(2631,-1376.30004883,-517.59997559,1.20000005,0.00000000,0.00000000,359.98901367); //object(gym_mat1) (15)
CreateObject(2631,-1380.19995117,-516.90002441,1.20000005,0.00000000,0.00000000,359.98352051); //object(gym_mat1) (16)
CreateObject(2632,-1375.40002441,-519.79998779,1.29999995,0.00000000,0.00000000,270.00000000); //object(gym_mat02) (2)
CreateObject(2632,-1375.40002441,-523.70001221,1.29999995,0.00000000,0.00000000,270.00000000); //object(gym_mat02) (3)
CreateObject(2632,-1377.80004883,-523.70001221,1.29999995,0.00000000,0.00000000,270.00000000); //object(gym_mat02) (4)
CreateObject(2632,-1377.80004883,-527.59997559,1.29999995,0.00000000,0.00000000,270.00000000); //object(gym_mat02) (5)
CreateObject(2632,-1377.80004883,-531.40002441,1.29999995,0.00000000,0.00000000,270.00000000); //object(gym_mat02) (6)
CreateObject(2632,-1375.40002441,-527.59997559,1.29999995,0.00000000,0.00000000,270.00000000); //object(gym_mat02) (7)
CreateObject(2632,-1375.40002441,-531.50000000,1.29999995,0.00000000,0.00000000,270.00000000); //object(gym_mat02) (8)
CreateObject(2631,-1376.59997559,-530.29998779,1.20000005,0.00000000,0.00000000,269.99450684); //object(gym_mat1) (17)
CreateObject(2631,-1376.59997559,-526.29998779,1.20000005,0.00000000,0.00000000,269.98901367); //object(gym_mat1) (18)
CreateObject(2631,-1376.69995117,-522.40002441,1.20000005,0.00000000,0.00000000,269.98901367); //object(gym_mat1) (19)
CreateObject(2631,-1376.40002441,-519.50000000,1.20000005,0.00000000,0.00000000,359.98901367); //object(gym_mat1) (20)
CreateObject(2631,-1376.30004883,-515.70001221,1.20000005,0.00000000,0.00000000,359.98352051); //object(gym_mat1) (21)
CreateObject(2913,-1380.09997559,-520.79998779,2.20000005,90.00000000,180.00549316,179.99450684); //object(kmb_bpress) (1)
CreateObject(2915,-1373.50000000,-521.09997559,1.39999998,0.00000000,0.00000000,90.00000000); //object(kmb_dumbbell2) (1)
CreateObject(2611,-1375.90002441,-534.50000000,2.90000010,0.00000000,0.00000000,0.00000000); //object(police_nb1) (1)
CreateObject(2612,-1378.40002441,-534.50000000,2.90000010,0.00000000,0.00000000,0.00000000); //object(police_nb2) (1)
CreateObject(2614,-1377.19995117,-534.50000000,4.30000019,0.00000000,0.00000000,0.00000000); //object(cj_us_flag) (1)
CreateObject(1722,-1380.19995117,-534.50000000,1.20000005,0.00000000,0.00000000,180.00000000); //object(off_chairnu) (1)
CreateObject(1722,-1379.59997559,-534.50000000,1.20000005,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (2)
CreateObject(1722,-1379.00000000,-534.50000000,1.20000005,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (3)
CreateObject(1722,-1374.59997559,-534.50000000,1.20000005,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (4)
CreateObject(1722,-1375.19995117,-534.50000000,1.20000005,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (5)
CreateObject(1722,-1375.80004883,-534.50000000,1.20000005,0.00000000,0.00000000,179.99450684); //object(off_chairnu) (6)
CreateObject(1722,-1372.59997559,-539.79998779,1.20000005,0.00000000,0.00000000,89.99450684); //object(off_chairnu) (7)
CreateObject(1722,-1372.59997559,-539.20001221,1.20000005,0.00000000,0.00000000,89.99450684); //object(off_chairnu) (8)
CreateObject(1722,-1372.59997559,-538.59997559,1.20000005,0.00000000,0.00000000,89.99450684); //object(off_chairnu) (9)
CreateObject(1523,-1372.30004883,-543.29998779,1.20000005,0.00000000,0.00000000,87.50000000); //object(gen_doorext10) (2)
CreateObject(1523,-1372.30004883,-540.26000977,1.20000005,0.00000000,0.00000000,270.00000000); //object(gen_doorext10) (3)
CreateObject(18070,-1379.19995117,-542.59997559,1.70000005,0.00000000,0.00000000,180.00000000); //object(gap_counter) (1)
CreateObject(2983,-1366.19995117,-543.59997559,1.89999998,0.00000000,0.00000000,180.00000000); //object(will_valve) (1)
CreateObject(1506,-1380.69995117,-536.50000000,1.20000005,0.00000000,0.00000000,270.00000000); //object(gen_doorext08) (1)
CreateObject(1506,-1380.69995117,-539.50000000,1.20000005,0.00000000,0.00000000,88.75000000); //object(gen_doorext08) (2)
CreateObject(1806,-1379.00000000,-542.79998779,1.20000005,0.00000000,0.00000000,330.00000000); //object(med_office_chair) (1)
CreateObject(2855,-1379.80004883,-540.90002441,2.20000005,0.00000000,0.00000000,50.00000000); //object(gb_bedmags05) (1)
CreateObject(2852,-1379.40002441,-540.79998779,2.20000005,0.00000000,0.00000000,330.00000000); //object(gb_bedmags02) (1)
CreateObject(2827,-1380.09997559,-540.59997559,2.20000005,0.00000000,0.00000000,54.00000000); //object(gb_novels05) (1)
CreateObject(2826,-1378.80004883,-541.00000000,2.20000005,0.00000000,0.00000000,0.00000000); //object(gb_novels04) (1)
CreateObject(2816,-1378.30004883,-540.70001221,2.20000005,0.00000000,0.00000000,0.00000000); //object(gb_bedmags01) (1)
CreateObject(2256,-1379.00000000,-543.50000000,3.59999990,0.00000000,0.00000000,180.00000000); //object(frame_clip_3) (1)





Сообщение отредактировал Lom4ik13 - Вторник, 28.02.2012, 23:25
СоветскийДата: Вторник, 28.02.2012, 23:35 | Сообщение # 2
Постоялец
Группа: Продвинутые
Сообщений: 474
Награды: 11
Город: Сталинград
Репутация: 880
Замечания: 60%
Статус:
Неплохо. Но есть некоторые минусы.
На третьем скрине, например, беговая дорожка залезает в другой объект.
Бассейн понравился.



Задать вопрос.

Сообщение отредактировал Советский - Вторник, 28.02.2012, 23:35
StanRaiseДата: Среда, 29.02.2012, 00:04 | Сообщение # 3
Освоившийся
Группа: Пользователи
Сообщений: 95
Награды: 9
Город: Киров
Репутация: 33
Замечания: 0%
Статус:
ну обычно фитнес центр ассоциируется как правило с дорогим интерьером, светлыми цветами и т.д.
а это скорее напоминает секцию по боксу в задрыпаном городке

не солидно выглядит =(

[малыш]Дата: Среда, 29.02.2012, 00:22 | Сообщение # 4
Новенький
Группа: Пользователи
Сообщений: 73
Награды: 1
Город: Токио
Репутация: -14
Замечания: 0%
Статус:
Lom4ik13, задумка хорошая, реализация не очень... ;)


Настоящие друзья не соревнуются между собой и не завидуют, а помогают искренне радуются друг за друга.
________________________________________________________
Не беда, если нет друзей, беда если они фальшивые и продажные.
PeRaNДата: Среда, 29.02.2012, 00:52 | Сообщение # 5
Новенький
Группа: Продвинутые
Сообщений: 44
Награды: 11
Город: Москва
Репутация: -91
Замечания: 40%
Статус:
yes Good work


http://www.samp-rus.com/forum/36-21903-1
king_5Дата: Среда, 29.02.2012, 01:10 | Сообщение # 6
Уверенный в себе
Группа: Продвинутые
Сообщений: 292
Награды: 3
Город: Черновцы
Репутация: 303
Замечания: 20%
Статус:
Очень даже понравилось, но действительно не выглядит как фитнес центр, отлично подойдёт для чего нибудь другого)


[FS] Сис-ма ворот, шлагбаумов[2.0][100 рублей] by king_5
[FS] Новая сис-ма рыбалки[1.0][100 рублей] by king_5
[FS] Сис-ма объектов[1.0] by king_5

[FS] Сбрасывание бомб с самолёта
[FS+MAP] LV Авто-Школа
[MAP] Зал суда
[FS] Мак-авто


AndroidДата: Среда, 29.02.2012, 01:51 | Сообщение # 7
Группа: I'm V.I.P.
Сообщений: 1066
Награды: 11
Город: Рязань
Репутация: 571
Замечания: 0%
Статус:
Конечно лучше бы было сделать зеркальный зал, но итак неплохо!


Играй там где лучше Server Gta San Andreas: Multiplayer 0.3.7



Без труда талант - это фейерверк: на мгновение ослепляет, а потом ничего не остается
ПартийныйДата: Среда, 29.02.2012, 14:10 | Сообщение # 8
Местный
Группа: I'm V.I.P.
Сообщений: 525
Награды: 17
Город: -
Репутация: 434
Замечания: 0%
Статус:
Смысловые ошибки:
Бассейн в разы больше фитнеса.
Бассейн без раздевалки.
Флаг США ассоциируется с гос.заведениями.

Kirill_ShvaryovДата: Среда, 29.02.2012, 17:42 | Сообщение # 9
Уважаемый человек
Группа: I'm V.I.P.
Сообщений: 845
Награды: 46
Город: Novorossiysk
Репутация: 1036
Замечания: 0%
Статус:
это больше на качалку похоже)


Мои работы :
Дополнительный город SA
Заправка около Чиллиада
Тропический остров
Парк развлечений
Стадион
Спортивный комплекс
Мото-фристайл(инт)
Мотосалон (0.3e)
GTA S.A.City


[url=http://www.radikal.ru]

Закажи карту на : gtamap-studio.ru
Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Карты для SAMP » [MAP] Fitness Center
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