| egor - правда об данном публикаторе ;) |
| aalleex | Дата: Воскресенье, 12.10.2008, 21:13 | Сообщение # 1 |
|
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| Да простят меня админы и сам егор :D И так дорогие друзья, раскроем всю сущьность егора. Все его работы это плагиат, в котором все копирайты переписаны на него. Вот 2 примера: ФС House 2 - тот что егор выложил Code //---------------------------------------House2 Скрипт предоставлен www.samp-rus.com egor public Team--------------------- //----------------------------------------Наслаждайтесь прочным домом!!=)))----------------------------------------------- #include <a_samp> #pragma tabsize 0 new gates[10]; #define COLOR_YELLOW 0xFFFF00AA #if defined FILTERSCRIPT
public OnFilterScriptInit() { print("\n-----------eGoR-------------------"); print("----------www.samp-rus.com----------"); print("-------------eGoR-----------------\n"); return 1; }
public OnFilterScriptExit() { return 1; }
#else
main() { print("\n-----------eGoR-------------------"); print("----------www.samp-rus.com----------"); print("-------------eGoR-----------------\n"); }
#endif
public OnGameModeInit() { CreateObject(971,1456.638183,-689.441345,94.750000,0.000000,0.000000,90.295883); CreateObject(971,1461.088500,-693.812561,94.750000,0.000000,0.000000,180.399765); CreateObject(971,1456.622070,-680.663696,94.750000,0.000000,0.000000,89.332603); CreateObject(971,1469.878540,-693.787780,94.750000,0.000000,0.000000,179.761108); CreateObject(971,1456.676269,-671.848388,94.750000,0.000000,0.000000,90.212623); CreateObject(971,1478.682495,-693.816162,94.750000,0.000000,0.000000,180.134460); CreateObject(971,1456.681640,-663.018432,94.750000,0.000000,0.000000,89.549308); CreateObject(17950,1461.352539,-690.034851,95.836860,0.000000,0.000000,269.821960); CreateObject(971,1462.596435,-657.097290,94.750000,0.000000,0.000000,359.985015); CreateObject(971,1471.409423,-657.120178,94.750000,0.000000,0.000000,-0.364999); gates[1] = CreateObject(9625,1465.526123,-689.972961,94.750000,0.000000,0.000000,179.927780); CreateObject(971,1480.210449,-657.150146,94.750000,0.000000,0.000000,0.321631); CreateObject(971,1489.017456,-657.106567,94.750000,0.000000,0.000000,360.381683); CreateObject(17950,1461.372436,-682.854309,95.806449,0.000000,0.000000,269.762176); gates[2] = CreateObject(9625,1465.621582,-683.022888,94.750000,0.000000,0.000000,-180.033691); CreateObject(971,1497.770751,-657.103759,94.750000,0.000000,0.000000,-0.545418); CreateObject(971,1506.612670,-657.128479,94.750000,0.000000,0.000000,359.947784); CreateObject(1215,1456.648559,-657.121520,94.750000,0.000000,0.000000,19.357265); CreateObject(1215,1457.946166,-657.109313,94.750000,0.000000,0.000000,1.183764); CreateObject(1215,1456.663330,-658.465332,94.750000,0.000000,0.000000,84.531211); CreateObject(971,1515.431152,-657.137939,94.750000,0.000000,0.000000,360.237701); CreateObject(1215,1465.939575,-693.432312,94.348815,0.000000,0.000000,149.681762); CreateObject(1215,1465.969360,-686.703491,94.299980,0.000000,0.000000,88.412902); CreateObject(1215,1466.019042,-686.262939,94.322662,0.000000,0.000000,96.005500); CreateObject(971,1524.227539,-657.074645,94.750000,0.000000,0.000000,0.490924); CreateObject(971,1530.999145,-664.019836,94.750000,0.000000,0.000000,269.960144); CreateObject(1215,1465.954956,-679.526184,94.339035,0.000000,0.000000,91.836303); CreateObject(971,1530.935913,-672.859802,94.750000,0.000000,0.000000,270.043457); CreateObject(997,1486.442260,-700.422241,93.738769,0.000000,0.000000,85.642089); CreateObject(971,1531.068359,-681.677795,94.750000,0.000000,0.000000,270.406616); CreateObject(997,1486.678588,-697.301696,93.764358,0.000000,0.000000,86.352340); CreateObject(971,1531.056640,-690.541992,94.798500,0.000000,0.000000,90.188285); gates[3] = CreateObject(997,1486.950195,-694.093444,93.799125,0.000000,0.000000,177.454147); CreateObject(997,1483.852050,-693.933288,93.784210,0.000000,0.000000,177.472351); CreateObject(971,1526.481445,-699.827697,94.541099,0.000000,0.000000,359.933776); CreateObject(971,1517.668701,-699.771606,94.629737,0.000000,0.000000,-0.281121); CreateObject(971,1512.985107,-699.714111,94.614074,0.000000,0.000000,360.452301); gates[4] = CreateObject(971,1495.382812,-699.828430,96.994895,0.000000,0.000000,180.187225); gates[5] = CreateObject(971,1504.183471,-699.788330,96.983177,0.000000,0.000000,0.368934); CreateObject(971,1486.531616,-699.755615,94.733573,0.000000,0.000000,359.728698); CreateObject(969,1481.278808,-696.986999,89.654411,0.000000,-90.000000,271.621307); CreateObject(969,1481.257324,-697.079040,89.655868,0.000000,-89.000000,90.234313); CreateObject(1486,1474.5517,-659.1620,99.7500,0.0000,0.0000,0.0000);// CreateObject(14817,1457.2878,-669.1765,95.7500,0.0000,0.0000,0.0000);// CreateObject(14569,1463.3366,-656.1861,96.0571,0.0000,0.0000,0.0000);// //Машины! AddStaticVehicle(522,1482.2482,-697.5988,94.3163,183.7866,8,82); // AddStaticVehicle(522,1485.5125,-697.6291,94.3137,176.5413,8,82); // AddStaticVehicle(522,1484.2733,-695.0838,94.3196,89.7813,8,82); // return 1; }
public OnGameModeExit() { return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid,COLOR_YELLOW," На сервере стоит [b][FS]House3[/b] by eGoR скрипт предоставлен www.samp-rus.com"); return 1;
} public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/close1", true) == 0){ MoveObject(gates[1], 1465.526123,-689.972961,94.750000,1); return 1; } if (strcmp(cmdtext, "/garage1", true) == 0){ MoveObject(gates[1], 1465.526123,-689.972961,90.604919,1); return 1; } if (strcmp(cmdtext, "/close2", true) == 0){ MoveObject(gates[2], 1465.621582,-683.022888,94.750000,1); return 1; } if (strcmp(cmdtext, "/garage2", true) == 0){ MoveObject(gates[2], 1465.621582,-683.022888,90.860656,1); return 1; } if (strcmp(cmdtext, "/cgate", true) == 0){ MoveObject(gates[4], 1495.382812,-699.828430,96.994895,1); MoveObject(gates[5], 1504.183471,-699.788330,96.983177,1); return 1; } if (strcmp(cmdtext, "/ogate", true) == 0){ MoveObject(gates[4], 1486.566528,-699.861389,96.900344,1); MoveObject(gates[5], 1512.947387,-699.797363,96.966514,1); return 1; } if (strcmp(cmdtext, "/cbike", true) == 0){ MoveObject(gates[3], 1486.950195,-694.093444,93.799125,1); return 1; } if (strcmp(cmdtext, "/obike", true) == 0){ MoveObject(gates[3], 1486.950195,-694.093444,92.532684,1); return 1; } return 0; } Заметте что у него дом с номером 2, а в коде написано 3! Опечатка?! Вот ФС Дом от Gecatahh ну если вы не верите что фс не егора. то как же у них координаты точ в точ похожи как 2 капли воды? Code #include <a_samp> // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT new gates[10]; #if defined FILTERSCRIPT
public OnFilterScriptInit() { print("\n--------------------------------------"); print(" House 3 By Gecatahh"); print("--------------------------------------\n"); return 1; }
public OnFilterScriptExit() { return 1; }
#else
main() { print("\n----------------------------------"); print(" House 3 By Gecatahh"); print("----------------------------------\n"); }
#endif
public OnGameModeInit() { CreateObject(971,1456.638183,-689.441345,94.750000,0.000000,0.000000,90.295883); CreateObject(971,1461.088500,-693.812561,94.750000,0.000000,0.000000,180.399765); CreateObject(971,1456.622070,-680.663696,94.750000,0.000000,0.000000,89.332603); CreateObject(971,1469.878540,-693.787780,94.750000,0.000000,0.000000,179.761108); CreateObject(971,1456.676269,-671.848388,94.750000,0.000000,0.000000,90.212623); CreateObject(971,1478.682495,-693.816162,94.750000,0.000000,0.000000,180.134460); CreateObject(971,1456.681640,-663.018432,94.750000,0.000000,0.000000,89.549308); CreateObject(17950,1461.352539,-690.034851,95.836860,0.000000,0.000000,269.821960); CreateObject(971,1462.596435,-657.097290,94.750000,0.000000,0.000000,359.985015); CreateObject(971,1471.409423,-657.120178,94.750000,0.000000,0.000000,-0.364999); gates[1] = CreateObject(9625,1465.526123,-689.972961,94.750000,0.000000,0.000000,179.927780); CreateObject(971,1480.210449,-657.150146,94.750000,0.000000,0.000000,0.321631); CreateObject(971,1489.017456,-657.106567,94.750000,0.000000,0.000000,360.381683); CreateObject(17950,1461.372436,-682.854309,95.806449,0.000000,0.000000,269.762176); gates[2] = CreateObject(9625,1465.621582,-683.022888,94.750000,0.000000,0.000000,-180.033691); CreateObject(971,1497.770751,-657.103759,94.750000,0.000000,0.000000,-0.545418); CreateObject(971,1506.612670,-657.128479,94.750000,0.000000,0.000000,359.947784); CreateObject(1215,1456.648559,-657.121520,94.750000,0.000000,0.000000,19.357265); CreateObject(1215,1457.946166,-657.109313,94.750000,0.000000,0.000000,1.183764); CreateObject(1215,1456.663330,-658.465332,94.750000,0.000000,0.000000,84.531211); CreateObject(971,1515.431152,-657.137939,94.750000,0.000000,0.000000,360.237701); CreateObject(1215,1465.939575,-693.432312,94.348815,0.000000,0.000000,149.681762); CreateObject(1215,1465.969360,-686.703491,94.299980,0.000000,0.000000,88.412902); CreateObject(1215,1466.019042,-686.262939,94.322662,0.000000,0.000000,96.005500); CreateObject(971,1524.227539,-657.074645,94.750000,0.000000,0.000000,0.490924); CreateObject(971,1530.999145,-664.019836,94.750000,0.000000,0.000000,269.960144); CreateObject(1215,1465.954956,-679.526184,94.339035,0.000000,0.000000,91.836303); CreateObject(971,1530.935913,-672.859802,94.750000,0.000000,0.000000,270.043457); CreateObject(997,1486.442260,-700.422241,93.738769,0.000000,0.000000,85.642089); CreateObject(971,1531.068359,-681.677795,94.750000,0.000000,0.000000,270.406616); CreateObject(997,1486.678588,-697.301696,93.764358,0.000000,0.000000,86.352340); CreateObject(971,1531.056640,-690.541992,94.798500,0.000000,0.000000,90.188285); gates[3] = CreateObject(997,1486.950195,-694.093444,93.799125,0.000000,0.000000,177.454147); CreateObject(997,1483.852050,-693.933288,93.784210,0.000000,0.000000,177.472351); CreateObject(971,1526.481445,-699.827697,94.541099,0.000000,0.000000,359.933776); CreateObject(971,1517.668701,-699.771606,94.629737,0.000000,0.000000,-0.281121); CreateObject(971,1512.985107,-699.714111,94.614074,0.000000,0.000000,360.452301); gates[4] = CreateObject(971,1495.382812,-699.828430,96.994895,0.000000,0.000000,180.187225); gates[5] = CreateObject(971,1504.183471,-699.788330,96.983177,0.000000,0.000000,0.368934); CreateObject(971,1486.531616,-699.755615,94.733573,0.000000,0.000000,359.728698); CreateObject(969,1481.278808,-696.986999,89.654411,0.000000,-90.000000,271.621307); CreateObject(969,1481.257324,-697.079040,89.655868,0.000000,-89.000000,90.234313); return 1; }
public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp(cmdtext, "/closegarage1", true) == 0){ MoveObject(gates[1], 1465.526123,-689.972961,94.750000,1); return 1; } if (strcmp(cmdtext, "/opengarage1", true) == 0){ MoveObject(gates[1], 1465.526123,-689.972961,90.604919,1); return 1; } if (strcmp(cmdtext, "/closegarage2", true) == 0){ MoveObject(gates[2], 1465.621582,-683.022888,94.750000,1); return 1; } if (strcmp(cmdtext, "/opengarage2", true) == 0){ MoveObject(gates[2], 1465.621582,-683.022888,90.860656,1); return 1; } if (strcmp(cmdtext, "/closegate", true) == 0){ MoveObject(gates[4], 1495.382812,-699.828430,96.994895,1); MoveObject(gates[5], 1504.183471,-699.788330,96.983177,1); return 1; } if (strcmp(cmdtext, "/opengate", true) == 0){ MoveObject(gates[4], 1486.566528,-699.861389,96.900344,1); MoveObject(gates[5], 1512.947387,-699.797363,96.966514,1); return 1; } if (strcmp(cmdtext, "/closebike", true) == 0){ MoveObject(gates[3], 1486.950195,-694.093444,93.799125,1); return 1; } if (strcmp(cmdtext, "/openbike", true) == 0){ MoveObject(gates[3], 1486.950195,-694.093444,92.532684,1); return 1; } return 0; } ссылка на офф форум - http://forum.sa-mp.com/index.php?topic=61794.0 Продолжаем наш хит парад ФС от егора! Добавлено (12.10.2008, 21:13) --------------------------------------------- ФС Speed от егора, о да действительно круто! НО как вы поняли это тоже не его скрипт! xD о господи, мы нашли точ в точ такой же! Код егора: Code #include <a_samp> #define SLOTS 200 forward UpdateSpeed (); forward Copyleft(playerid); enum SavePlayerPosEnum { Float:LastX, Float:LastY, Float:LastZ } new SavePlayerPos[SLOTS][SavePlayerPosEnum]; new Text:Speedo[SLOTS]; new UpdateSeconds; new CarName[][] = { "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection", "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking", "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt", "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune", "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent", "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite", "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratium", "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper", "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club", "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car", "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville", "Tiller", "Utility Trailer" }; public OnFilterScriptInit() { print("\n--------------------------------------"); print("----------FS From http://samp-rus.com/--------- "); print("--------------------------------------\n"); SetTimer("UpdateSpeed",1000, 1); return 1; } public OnFilterScriptExit() { for(new i=0; i<SLOTS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { TextDrawDestroy(Speedo[i]); } } return 1; } main() { } /*public OnPlayerConnect(playerid) { Copyleft(playerid); return 1; }*/ public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_ONFOOT) { TextDrawHideForPlayer(playerid, Speedo[playerid]); } return 1; } public UpdateSpeed() { new Float:x,Float:y,Float:z; new Float:distance,value,string[256]; new Float:health; for(new i=0; i<SLOTS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { TextDrawDestroy(Speedo[i]); } } for(new i=0; i<SLOTS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { GetPlayerPos(i, x, y, z); GetVehicleHealth(GetPlayerVehicleID(i), health); distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2)); value = floatround(distance * 5000); if(UpdateSeconds > 1) { value = floatround(value / UpdateSeconds); } format(string,sizeof(string),"~w~ –AЋ…мA : ~g~ %s ~n~ –…‡’/Ќ : ~w~ %d ~b~ K–/Ќ : ~g~%d ~n~~r~ COCЏO•м…E:~w~ %.2f",CarName[GetVehicleModel(GetPlayerVehicleID(i))-400],floatround(value/1600),floatround(value/1000),health); Speedo[i] = TextDrawCreate(320.00, 380.00, string); TextDrawSetOutline(Speedo[i], 2); TextDrawFont(Speedo[i], 0); TextDrawSetProportional(Speedo[i], 2); TextDrawAlignment(Speedo[i], 2); TextDrawShowForPlayer (i, Speedo[i]); } SavePlayerPos[i][LastX] = x; SavePlayerPos[i][LastY] = y; SavePlayerPos[i][LastZ] = z; } } /*public Copyleft(playerid) { SendClientMessage(playerid, 0x33AA33AA, "Files Provided by www.samp-rus.com (скрипт предоставлен сайтом samp-rus.com)"); return 1; }*/ Код R@f'a Code //-----0000----0----0--------00000---------0-------000000----------------------- //-----0---0----0--0---------0----0-------0-0------0---------------------------- //-----0000------0-----------00000-------0---0-----00000------------------------ //-----0---0----0------------0-00-------0000000----0---------------------------- //-----0000----0-------------0---00----0-------0---0-----------------by R@f ©--- #include <a_samp>
#define SLOTS 200
forward UpdateSpeed ();
enum SavePlayerPosEnum { Float:LastX, Float:LastY, Float:LastZ }
new SavePlayerPos[SLOTS][SavePlayerPosEnum]; new Text:Speedo[SLOTS]; new UpdateSeconds;
new CarName[][] = { "Landstalker", "Bravura", "Buffalo", "Linerunner", "Perrenial", "Sentinel", "Dumper", "Firetruck", "Trashmaster", "Stretch", "Manana", "Infernus", "Voodoo", "Pony", "Mule", "Cheetah", "Ambulance", "Leviathan", "Moonbeam", "Esperanto", "Taxi", "Washington", "Bobcat", "Whoopee", "BF Injection", "Hunter", "Premier", "Enforcer", "Securicar", "Banshee", "Predator", "Bus", "Rhino", "Barracks", "Hotknife", "Trailer", "Previon", "Coach", "Cabbie", "Stallion", "Rumpo", "RC Bandit", "Romero", "Packer", "Monster", "Admiral", "Squalo", "Seasparrow", "Pizzaboy", "Tram", "Trailer", "Turismo", "Speeder", "Reefer", "Tropic", "Flatbed", "Yankee", "Caddy", "Solair", "Berkley's RC Van", "Skimmer", "PCJ-600", "Faggio", "Freeway", "RC Baron", "RC Raider", "Glendale", "Oceanic","Sanchez", "Sparrow", "Patriot", "Quad", "Coastguard", "Dinghy", "Hermes", "Sabre", "Rustler", "ZR-350", "Walton", "Regina", "Comet", "BMX", "Burrito", "Camper", "Marquis", "Baggage", "Dozer", "Maverick", "News Chopper", "Rancher", "FBI Rancher", "Virgo", "Greenwood", "Jetmax", "Hotring", "Sandking", "Blista Compact", "Police Maverick", "Boxvillde", "Benson", "Mesa", "RC Goblin", "Hotring Racer A", "Hotring Racer B", "Bloodring Banger", "Rancher", "Super GT", "Elegant", "Journey", "Bike", "Mountain Bike", "Beagle", "Cropduster", "Stunt", "Tanker", "Roadtrain", "Nebula", "Majestic", "Buccaneer", "Shamal", "Hydra", "FCR-900", "NRG-500", "HPV1000", "Cement Truck", "Tow Truck", "Fortune", "Cadrona", "FBI Truck", "Willard", "Forklift", "Tractor", "Combine", "Feltzer", "Remington", "Slamvan", "Blade", "Freight", "Streak", "Vortex", "Vincent", "Bullet", "Clover", "Sadler", "Firetruck", "Hustler", "Intruder", "Primo", "Cargobob", "Tampa", "Sunrise", "Merit", "Utility", "Nevada", "Yosemite", "Windsor", "Monster", "Monster", "Uranus", "Jester", "Sultan", "Stratium", "Elegy", "Raindance", "RC Tiger", "Flash", "Tahoma", "Savanna", "Bandito", "Freight Flat", "Streak Carriage", "Kart", "Mower", "Dune", "Sweeper", "Broadway", "Tornado", "AT-400", "DFT-30", "Huntley", "Stafford", "BF-400", "News Van", "Tug", "Trailer", "Emperor", "Wayfarer", "Euros", "Hotdog", "Club", "Freight Box", "Trailer", "Andromada", "Dodo", "RC Cam", "Launch", "Police Car", "Police Car", "Police Car", "Police Ranger", "Picador", "S.W.A.T", "Alpha", "Phoenix", "Glendale", "Sadler", "Luggage", "Luggage", "Stairs", "Boxville", "Tiller", "Utility Trailer" };
public OnFilterScriptInit() { print("\n--------------------------------------"); print("----------R@f's speedo script---------"); print("--------------------------------------\n"); SetTimer("UpdateSpeed",1000, 1); return 1; }
public OnFilterScriptExit() { for(new i=0; i<SLOTS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { TextDrawDestroy(Speedo[i]); } } return 1; }
main() { }
public OnPlayerConnect(playerid) { SendClientMessage(playerid,0x00FF00FF,"This server is running whit R@f's Speedo FilterScript"); return 1; }
public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_ONFOOT) { TextDrawHideForPlayer(playerid, Speedo[playerid]); } return 1; }
public UpdateSpeed() { new Float:x,Float:y,Float:z; new Float:distance,value,string[256]; new Float:health; for(new i=0; i<SLOTS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { TextDrawDestroy(Speedo[i]); } }
for(new i=0; i<SLOTS; i++) { if(IsPlayerConnected(i) && IsPlayerInAnyVehicle(i)) { GetPlayerPos(i, x, y, z); GetVehicleHealth(GetPlayerVehicleID(i), health); distance = floatsqroot(floatpower(floatabs(floatsub(x,SavePlayerPos[i][LastX])),2)+floatpower(floatabs(floatsub(y,SavePlayerPos[i][LastY])),2)+floatpower(floatabs(floatsub(z,SavePlayerPos[i][LastZ])),2)); value = floatround(distance * 5000); if(UpdateSeconds > 1) { value = floatround(value / UpdateSeconds); } format(string,sizeof(string),"~g~Vehicle : ~w~%s ~n~~b~MPH : ~w~%d / ~b~KM/H : ~w~%d~n~~r~Vehicle Health:~w~ %.2f",CarName[GetVehicleModel(GetPlayerVehicleID(i))-400],floatround(value/1600),floatround(value/1000),health); Speedo[i] = TextDrawCreate(320.00, 380.00, string); TextDrawSetOutline(Speedo[i], 0); TextDrawFont(Speedo[i], 3); TextDrawSetProportional(Speedo[i], 2); TextDrawAlignment(Speedo[i], 2); TextDrawShowForPlayer (i, Speedo[i]); } SavePlayerPos[i][LastX] = x; SavePlayerPos[i][LastY] = y; SavePlayerPos[i][LastZ] = z; } } Офф форум: http://forum.sa-mp.com/index.php?topic=33338.0 О боже мой, да они и правду как 2 капли воды! и как это могло произойти! Егор телепат!!! В общем то и все с моей стороны. А вы как думаете он и вправду телепат? xD
My Videos Already Over - 100% Illusion - 100% Ali[V]e - 100% New: Destiny - 0% -----Stunt - 0% -----Editing - 0%
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| Paul[ICK] | Дата: Воскресенье, 12.10.2008, 21:26 | Сообщение # 2 |
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Постоялец
![Paul[ICK]](http://www.samp-rus.com/avatar/61/977724.png)
Группа:
Public Team
Сообщений: 402
Город: Москва
Статус: 
| aalleex, да тебе в следователи надо
[FS] Adminhouse Mothership в SA-MP
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| aalleex | Дата: Воскресенье, 12.10.2008, 21:33 | Сообщение # 3 |
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Постоялец

Группа:
Продвинутые
Сообщений: 418
Город: Питер
Статус: 
| не, просто на некоторых сайтах пишут что мы копирайты не соблюдаем и.т.д. вот чтоб все по чеснаку было ;)
My Videos Already Over - 100% Illusion - 100% Ali[V]e - 100% New: Destiny - 0% -----Stunt - 0% -----Editing - 0%
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| Winston | Дата: Воскресенье, 12.10.2008, 21:48 | Сообщение # 4 |
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Советчик

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Модераторы
Сообщений: 1277
Город: Ачинск
Статус: 
| Хм... не нравиться мне это...

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| MAK | Дата: Воскресенье, 12.10.2008, 22:00 | Сообщение # 5 |
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Советчик

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Следователи
Сообщений: 1293
Город: ODESSA
Статус: 
| это пиздец А если реально, надо спросить у самого виновника банкета.
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| SkyEr | Дата: Воскресенье, 12.10.2008, 22:07 | Сообщение # 6 |
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Освоившийся

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Продвинутые
Сообщений: 99
Статус: 
| Quote (Paul|ICK|) aalleex, да тебе в следователи надо Поддерживаю,откопал инфу=)
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| Neo | Дата: Воскресенье, 12.10.2008, 22:37 | Сообщение # 7 |
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Media-Pro BOSS

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Media-ProGroup
Сообщений: 393
Город: Евпатория
Статус: 
| aalleex, молодец, постарался! А сходство house'ов, ещё nG1z3 заметил)
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| prime | Дата: Воскресенье, 12.10.2008, 22:52 | Сообщение # 8 |
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Уважаемый

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Разработчики
Сообщений: 791
Город: London
Статус: 
| мдее.... NO COMMENTs
сервер IgroNet по адресу 82.193.149.51:7777 - PEN: Evolution v2.1 Последняя доработка мода Pen1: Evolution..
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| AXE | Дата: Воскресенье, 12.10.2008, 23:15 | Сообщение # 9 |
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Мастер джэдай

Группа:
Администратор
Сообщений: 2260
Город: Ильичёвск
Статус: 
| Снят с должности публикатора, исключён из команды сайта. Не забанен и не изгнан потому что выкладывал файлы и помогал проекту.
Feel the freedom Истинный успех не определяется тем, сколько Вы сделали или чего добились в сравнении с достижениями других людей. Истинный успех – это то, что Вы сделали в сравнении с тем, что могли бы сделать. Нубы могут быть совсем не нубами, если не ставить их в положение, в котором они будут таковыми выглядеть.©AXE
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| T1M | Дата: Понедельник, 13.10.2008, 00:10 | Сообщение # 10 |
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Постоялец

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Продвинутые
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Город: Moscow City
Статус: 
| ЧТо могу сказать? Егор... плохо так делать. А насчёт следователи, это точно!

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| }{иТ | Дата: Понедельник, 13.10.2008, 02:15 | Сообщение # 11 |
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Уверенный

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Продвинутые
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Статус: 
| T1M, Что это у тебя за плюсик в подписи? чё он делает?
Кто хочет такую штучку http://samp-rus.com/forum/43-5997-1
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| MiX | Дата: Понедельник, 13.10.2008, 04:09 | Сообщение # 12 |
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Мастер джэдай

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| ВОт и пошло это мелкое нупкке в нах
Сайт • - Pycckuu CEPBEP |*Original*| - • http://www.gta-unl.net/ Лучший безбаговый DM сервер(Cкоро в оффициал) "да что ты мне лепешь бабу ягу" (с) MiX
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| Paul[ICK] | Дата: Понедельник, 13.10.2008, 10:44 | Сообщение # 13 |
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Постоялец
![Paul[ICK]](http://www.samp-rus.com/avatar/61/977724.png)
Группа:
Public Team
Сообщений: 402
Город: Москва
Статус: 
| Мда... Сам не можешь написать что-то, но зачем у других п****ть, причём ничего не изменяя. Ладно, взять какой-то отрывок кода, все так делают, но просто переписать имя... Вспоминается NaWaR или как там его. Без обид.
[FS] Adminhouse Mothership в SA-MP
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| TembI4 | Дата: Понедельник, 13.10.2008, 11:23 | Сообщение # 14 |
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Местный

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Продвинутые
Сообщений: 536
Город: Нижний Новгород
Статус: 
| Мдооо, от егора неожидал, я думал он и впрямь хороший публикатор, но когда я смотрел Хоус 2 , я тоже заметил цифру 3, но подумал опечатка , aalleex те в следователи пора!
.::Мои разработки::. TouRnament MoD - 41% (Приостановлено) Ultimate TDM - 21% (Пытаюсь сделать регистрацию, невыходит)
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| Neo | Дата: Понедельник, 13.10.2008, 11:29 | Сообщение # 15 |
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Media-Pro BOSS

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Media-ProGroup
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Статус: 
| TembI4, да это практически все заметили, алекс просто расследование провёл вот и всё. Сам думал но времени не было
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