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Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Вопросы и Проблемы » [Архив #2] Вопросы ответы по SAMP [от 11.01.2012]
[Архив #2] Вопросы ответы по SAMP [от 11.01.2012]
ВеликсДата: Среда, 11.01.2012, 23:37 | Сообщение # 1
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[move]-= Вопрос | Ответ =-[/move]

В этой теме вы сможете получить ответы, на многие ваши вопросы по PAWN.


Новичкам:


  • Внятно объясняйте вашу проблему, если вы получили ошибку, обязательно выкладывайте строки, на которые "ругается" компилятор.
  • Помощь идет только по желанию пользователя, если вам человек помог вам только частично, не нужно начинать поливать его грязью.
  • Возможно тип вашей проблемы уже обсуждался на форуме, воспользуйтесь поиском.
  • В этой теме пользователи лишь оказывают помощь в написании кода, а не пишут его за вас. (!!!)
  • Если вы хотите отблагодарить пользователя, жмите на кнопку . (Только для продвинутых, и выше)
  • Если вы уже задавали вопрос, и не получили на него ответа, лучше напишите в ЛС одному, из участников группы Support, чем зафлуживать тему.


Скриптерам:

  • Не оскорблять новичков.
  • Не флудить сообщениями, подобных "Закрой PAWNO и иди делай уроки".
  • Не посылать в поиск. Юзер итак уже пришёл сюда из поиска. Если решение проблемы уже было опубликовано, то указать в какой теме
  • Как можно понятней объяснять решение той, или иной проблемы, по возможности приводить примеры.



[cut=freestyle]
ПРИНЕСЛА СОРОКА В РОТЕ ПРИВОРОТ ,
СВЯЗАЛАСЬ НА ШЕЕ ЛОЗА И БЫЛ ПОЛНЫЙ ПИ**ЕЦ,
ОСЕНЬ С ЗИМОЙ, ЛЕТО С ВЕСНОЙ,
ГУСЬ С ЛИСОЙ, ЕБ**ИСЬ ВО ТЬМЕ НОЧНОЙ.
УЗЕЛ ЗАВЯЗАЛСЯ, ПЕПЕЛ РАЗМЕТАЛСЯ И ЛИСА ЗАБЕРЕМЕНЕЛА.
ВМЕСТЕ ВЕК ВЕКОВАТЬ, ПУТУ НЕ РАЗВЯЗАТЬ.
ТРАВА ПЕРЕПЛЕТИСЬ, УЗЕЛ ЗАВОРОЖИСЬ.
ЛЕНАРУ ДАЙ УМА И ЛЕНУ
НА ВЕЛЕ НЕ ОТРАЗИСЬ,ЕБ*СЬ ЕБ*СЬ ЕБ*СЬ
© Хасан
[/cut]


Сообщение отредактировал Weddew - Понедельник, 09.06.2014, 03:17
МолорищеДата: Суббота, 28.04.2012, 10:36 | Сообщение # 3181
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Quote (Geryy)
Этот конвертор только для объектов.

Транспорт он тоже нормально конвертирует, надо знать как.



Мне нечего делать.
4o_kavoДата: Суббота, 28.04.2012, 11:07 | Сообщение # 3182
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Quote (Fiskar)
Транспорт он тоже нормально конвертирует, надо знать как.

Ну так скажи как



-=»>Русский Дрифт Серввер «<=- IP: 176.32.36.131:7777

GTA-Rus.com - Grand Theft Auto
МолорищеДата: Суббота, 28.04.2012, 11:16 | Сообщение # 3183
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http://rghost.ru/37807412


Мне нечего делать.

Сообщение отредактировал Fiskar - Суббота, 28.04.2012, 11:16
GeryyДата: Суббота, 28.04.2012, 11:28 | Сообщение # 3184
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Quote (Fiskar)
Транспорт он тоже нормально конвертирует, надо знать как.

Хм..да действительно. Может не замечал раньше, а может небыло этого. :(



Добавить SAMP сервер в спец. вкладку HOSTED 450-500 р.
lDeaGLelДата: Суббота, 28.04.2012, 14:03 | Сообщение # 3185
Уверенный в себе
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4o_kavo, через самп выберай где спавнится машина пишешь /save и в моих документах/gta sa/samp/ файл saveposition (или что то вроде,винду переустановил так что точно незнаю)и там самая нижняя строка с твоим авто.

Добавлено (28.04.2012, 14:03)
---------------------------------------------
ну можно так,мб это не самый лёгкий вариант,но всё же его тоже стоит учесть


LatronДата: Суббота, 28.04.2012, 14:41 | Сообщение # 3186
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4o_kavo, Он же сказал. Задайте в конвертере параметры со скриншота:



Моё портфолио

Мои работы:
[ Lesson ] Операторы в PAWN.
[ Lesson ] Переменная.
[ GM ] RegSys. ( Last update: 21.04.2012 )




Улыбайся всем как можно шире - =)) Они должны быть уверены,что ты холодная лицемерная сволочь. © Виктор Пелевин
4o_kavoДата: Суббота, 28.04.2012, 20:11 | Сообщение # 3187
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Всё Всё спасибо разобрался:)

К меня тут ещё один вопрос :)
Как скрипты вписывать в мод?



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GTA-Rus.com - Grand Theft Auto
LatronДата: Суббота, 28.04.2012, 23:37 | Сообщение # 3188
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Quote (4o_kavo)
Как скрипты вписывать в мод?

Странный вопрос. Ну например: содержимое колбека из скрипты переносить в аналогичный колбек в моде, функции просто вставлять в мод...



Моё портфолио

Мои работы:
[ Lesson ] Операторы в PAWN.
[ Lesson ] Переменная.
[ GM ] RegSys. ( Last update: 21.04.2012 )




Улыбайся всем как можно шире - =)) Они должны быть уверены,что ты холодная лицемерная сволочь. © Виктор Пелевин
4o_kavoДата: Воскресенье, 29.04.2012, 00:03 | Сообщение # 3189
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Quote (Latron)
Странный вопрос. Ну например: содержимое колбека из скрипты переносить в аналогичный колбек в моде, функции просто вставлять в мод...

Да я просто не знаю, можно по подробнее?

Ну вот к примеру скрипт:

Code
#include <a_samp>
#include <streamer>

public OnFilterScriptInit()
{
CreateVehicle(556,3704.29980469,-1597.59960938,3.40000010,0.00000000,-1,-1,15); //Monster A
CreateVehicle(556,3698.69921875,-1597.50000000,3.40000010,0.00000000,-1,-1,15); //Monster A
CreateVehicle(556,3694.00000000,-1598.09960938,3.40000010,0.00000000,-1,-1,15); //Monster A
CreateVehicle(556,3688.89941406,-1598.09960938,3.40000010,0.00000000,-1,-1,15); //Monster A
CreateVehicle(557,3704.79980469,-1555.79980469,3.40000010,178.99475098,-1,-1,15); //Monster B
CreateVehicle(557,3698.29980469,-1554.69921875,3.40000010,178.99475098,-1,-1,15); //Monster B
CreateVehicle(557,3692.50000000,-1555.00000000,3.40000010,178.99475098,-1,-1,15); //Monster B
CreateVehicle(557,3685.00000000,-1554.89941406,3.40000010,178.99475098,-1,-1,15); //Monster B
CreateVehicle(444,3703.39941406,-1566.09960938,3.40000010,90.00000000,-1,-1,15); //Monster
CreateVehicle(444,3703.29980469,-1574.39941406,3.40000010,90.00000000,-1,-1,15); //Monster
CreateVehicle(444,3703.39941406,-1582.09960938,3.40000010,90.00000000,-1,-1,15); //Monster
CreateVehicle(417,3955.89990234,-963.90002441,198.80000305,180.00000000,6,6,15); //Leviathan
CreateVehicle(425,3940.69995117,-965.40002441,200.60000610,180.00000000,-1,-1,15); //Hunter
CreateVehicle(497,3972.30004883,-965.40002441,200.00000000,180.00000000,-1,-1,15); //Police Maverick
CreateVehicle(520,4004.89990234,-1031.00000000,197.30000305,90.00000000,-1,-1,15); //Hydra
CreateVehicle(488,3899.39990234,-1113.09997559,196.69999695,0.00000000,-1,-1,15); //News Chopper
CreateVehicle(520,4006.30004883,-1014.09997559,197.30000305,90.00000000,-1,-1,15); //Hydra
CreateDynamicObject(12814,3692.19995117,-1576.40002441,2.00000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (1)
CreateDynamicObject(2646,3705.69995117,-1606.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(cj_pizza_poster2) (1)
CreateDynamicObject(9482,3678.80004883,-1575.80004883,8.60000038,0.00000000,0.00000000,0.00000000); //object(chinagate) (1)
CreateDynamicObject(8673,3687.69995117,-1601.30004883,3.50000000,0.00000000,0.00000000,0.00000000); //object(csrsfence03_lvs) (1)
CreateDynamicObject(8674,3702.00000000,-1601.30004883,3.50000000,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (2)
CreateDynamicObject(8673,3706.89990234,-1590.50000000,3.50000000,0.00000000,0.00000000,90.00000000); //object(csrsfence03_lvs) (2)
CreateDynamicObject(8673,3706.89990234,-1570.09997559,3.50000000,0.00000000,0.00000000,90.00000000); //object(csrsfence03_lvs) (3)
CreateDynamicObject(8674,3707.00000000,-1556.69995117,3.50000000,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (3)
CreateDynamicObject(8673,3697.00000000,-1551.69995117,3.50000000,0.00000000,0.00000000,0.00000000); //object(csrsfence03_lvs) (4)
CreateDynamicObject(8674,3682.50000000,-1551.40002441,3.50000000,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (4)
CreateDynamicObject(8674,3677.30004883,-1556.50000000,3.50000000,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (5)
CreateDynamicObject(8674,3677.50000000,-1596.00000000,3.50000000,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (6)
CreateDynamicObject(1696,3674.00000000,-1578.19995117,3.00000000,0.00000000,0.00000000,90.00000000); //object(roofstuff15) (1)
CreateDynamicObject(1696,3674.00000000,-1573.19995117,3.00000000,0.00000000,0.00000000,90.00000000); //object(roofstuff15) (2)
CreateDynamicObject(16317,3652.60009766,-1575.30004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_quarstmound_03) (1)
CreateDynamicObject(18262,3640.00000000,-1578.69995117,2.00000000,0.00000000,0.00000000,90.00000000); //object(cw2_phroofstuf) (1)
CreateDynamicObject(18262,3640.00000000,-1574.59997559,1.10000002,0.00000000,0.00000000,90.00000000); //object(cw2_phroofstuf) (2)
CreateDynamicObject(16302,3620.19995117,-1577.00000000,6.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (1)
CreateDynamicObject(16302,3599.00000000,-1575.09960938,3.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (2)
CreateDynamicObject(16302,3577.50000000,-1574.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (3)
CreateDynamicObject(16302,3555.80004883,-1574.50000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (4)
CreateDynamicObject(16302,3534.10009766,-1574.19995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (5)
CreateDynamicObject(16302,3513.50000000,-1575.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (6)
CreateDynamicObject(16302,3512.89941406,-1550.79980469,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (7)
CreateDynamicObject(16302,3510.89990234,-1523.59997559,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (8)
CreateDynamicObject(16302,3507.60009766,-1510.90002441,3.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (9)
CreateDynamicObject(16302,3507.50000000,-1485.69995117,9.69999981,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (11)
CreateDynamicObject(16302,3504.10009766,-1471.90002441,11.89999962,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (12)
CreateDynamicObject(16302,3506.30004883,-1455.09997559,12.19999981,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (13)
CreateDynamicObject(16302,3515.50000000,-1444.19995117,13.39999962,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (14)
CreateDynamicObject(16302,3524.30004883,-1432.40002441,14.39999962,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (15)
CreateDynamicObject(16302,3530.60009766,-1421.00000000,16.60000038,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (16)
CreateDynamicObject(16302,3542.89941406,-1405.19921875,24.89999962,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (18)
CreateDynamicObject(16302,3554.50000000,-1380.80004883,29.29999924,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (20)
CreateDynamicObject(16302,3562.89990234,-1357.00000000,33.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (22)
CreateDynamicObject(16302,3574.10009766,-1340.40002441,41.70000076,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (24)
CreateDynamicObject(16302,3575.50000000,-1326.69995117,43.79999924,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (25)
CreateDynamicObject(16302,3580.30004883,-1310.40002441,50.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (27)
CreateDynamicObject(16302,3580.00000000,-1295.00000000,56.90000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (28)
CreateDynamicObject(8375,3580.80004883,-1277.69995117,52.70000076,0.00000000,0.00000000,0.00000000); //object(airprtbits14_lvs) (1)
CreateDynamicObject(8375,3580.69995117,-1250.00000000,53.79999924,0.00000000,0.00000000,0.00000000); //object(airprtbits14_lvs) (2)
CreateDynamicObject(16084,3579.00000000,-1228.00000000,48.00000000,0.00000000,0.00000000,106.00000000); //object(des_quarryramp) (1)
CreateDynamicObject(3364,3578.60009766,-1205.00000000,55.00000000,0.00000000,0.00000000,180.00000000); //object(des_ruin3_) (2)
CreateDynamicObject(3364,3578.60009766,-1200.00000000,56.59999847,0.00000000,0.00000000,179.99450684); //object(des_ruin3_) (3)
CreateDynamicObject(3364,3578.69995117,-1195.00000000,58.09999847,0.00000000,0.00000000,179.99450684); //object(des_ruin3_) (4)
CreateDynamicObject(3364,3578.69995117,-1189.80004883,59.90000153,0.00000000,0.00000000,179.99450684); //object(des_ruin3_) (5)
CreateDynamicObject(3364,3578.80004883,-1184.90002441,61.90000153,0.00000000,0.00000000,179.99450684); //object(des_ruin3_) (6)
CreateDynamicObject(3364,3579.00000000,-1180.00000000,63.79999924,0.00000000,0.00000000,179.99450684); //object(des_ruin3_) (7)
CreateDynamicObject(18566,3576.60009766,-1173.00000000,67.50000000,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (1)
CreateDynamicObject(18566,3581.39990234,-1173.00000000,67.50000000,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (2)
CreateDynamicObject(18566,3576.69995117,-1170.00000000,68.50000000,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (3)
CreateDynamicObject(18566,3581.60009766,-1170.00000000,68.30000305,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (4)
CreateDynamicObject(18566,3576.89990234,-1167.00000000,69.09999847,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (5)
CreateDynamicObject(18566,3582.39990234,-1167.00000000,69.19999695,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (6)
CreateDynamicObject(18566,3576.30004883,-1164.00000000,70.09999847,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (7)
CreateDynamicObject(18566,3582.50000000,-1164.00000000,70.09999847,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (8)
CreateDynamicObject(18566,3576.80004883,-1161.00000000,71.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (9)
CreateDynamicObject(18566,3583.00000000,-1161.00000000,70.90000153,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (10)
CreateDynamicObject(16305,3580.00000000,-1140.00000000,78.59999847,0.00000000,0.00000000,0.00000000); //object(des_gravelpile06) (1)
CreateDynamicObject(688,3583.69995117,-1142.09997559,77.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (1)
CreateDynamicObject(688,3580.89990234,-1137.09997559,77.69999695,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (2)
CreateDynamicObject(6249,3649.00000000,-1131.00000000,75.00000000,0.00000000,0.00000000,0.00000000); //object(railtunn02_law) (1)
CreateDynamicObject(1696,3715.00000000,-1134.00000000,74.90000153,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (3)
CreateDynamicObject(1696,3715.00000000,-1128.50000000,74.90000153,0.00000000,0.00000000,269.99450684); //object(roofstuff15) (4)
CreateDynamicObject(16317,3733.00000000,-1128.69995117,74.00000000,0.00000000,0.00000000,0.00000000); //object(des_quarstmound_03) (2)
CreateDynamicObject(16134,3760.00000000,-1122.00000000,73.00000000,0.00000000,0.00000000,0.00000000); //object(des_rockfl1_01) (1)
CreateDynamicObject(16302,3779.00000000,-1121.90002441,85.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (29)
CreateDynamicObject(16302,3795.89941406,-1122.09960938,85.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(4867,3907.89941406,-1034.00000000,195.39999390,0.00000000,0.00000000,0.00000000); //object(lasrnway3_las) (1)
CreateDynamicObject(16302,3885.60009766,-1268.80004883,130.19999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (49)
CreateDynamicObject(16302,3899.89941406,-1271.39941406,131.19999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (50)
CreateDynamicObject(16302,3915.50000000,-1271.90002441,131.80000305,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (51)
CreateDynamicObject(16302,3930.50000000,-1274.00000000,132.50000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (52)
CreateDynamicObject(16302,3943.69921875,-1272.29980469,133.89999390,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (53)
CreateDynamicObject(10838,3971.89990234,-1124.69995117,212.00000000,0.00000000,0.00000000,90.00000000); //object(airwelcomesign_sfse) (1)
CreateDynamicObject(7988,3973.00000000,-1180.00000000,170.00000000,0.00000000,334.99511719,90.00000000); //object(vegassroad025) (1)
CreateDynamicObject(688,4005.89990234,-1118.59997559,195.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (3)
CreateDynamicObject(688,4009.89990234,-1112.00000000,195.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (4)
CreateDynamicObject(688,4003.50000000,-1111.90002441,195.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (5)
CreateDynamicObject(688,3945.69995117,-1119.40002441,195.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (6)
CreateDynamicObject(688,3940.19995117,-1118.30004883,195.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (7)
CreateDynamicObject(10763,3840.00000000,-970.00000000,228.80000305,0.00000000,0.00000000,45.00000000); //object(controltower_sfse) (1)
CreateDynamicObject(7980,3869.89990234,-1023.09997559,197.50000000,0.00000000,0.00000000,0.00000000); //object(airprtbits12_lvs) (2)
CreateDynamicObject(5152,3577.10009766,-1159.50000000,72.00000000,0.00000000,0.00000000,90.00000000); //object(stuntramp1_las2) (1)
CreateDynamicObject(5152,3577.10009766,-1157.00000000,73.19999695,0.00000000,0.00000000,90.00000000); //object(stuntramp1_las2) (3)
CreateDynamicObject(5152,3579.80004883,-1159.50000000,72.00000000,0.00000000,0.00000000,90.00000000); //object(stuntramp1_las2) (4)
CreateDynamicObject(5152,3579.89990234,-1158.19995117,72.59999847,0.00000000,0.00000000,90.00000000); //object(stuntramp1_las2) (5)
CreateDynamicObject(1681,3922.00000000,-1111.69995117,197.60000610,0.00000000,0.00000000,0.00000000); //object(ap_learjet1_01) (1)
CreateDynamicObject(1683,3848.19995117,-1095.50000000,201.19999695,0.00000000,0.00000000,0.00000000); //object(ap_jumbo_01) (1)
CreateDynamicObject(4874,3972.80004883,-964.00000000,199.30000305,0.00000000,0.00000000,0.00000000); //object(helipad1_las) (1)
CreateDynamicObject(16302,3811.50000000,-1121.30004883,86.19999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3826.39990234,-1122.69995117,87.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3841.30004883,-1125.09997559,87.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3854.80004883,-1143.09997559,94.40000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3861.10009766,-1155.69995117,96.40000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3866.80004883,-1169.09997559,98.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3868.50000000,-1182.69995117,99.80000305,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3861.10009766,-1200.19995117,104.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3840.30004883,-1207.80004883,111.50000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3827.69995117,-1215.69995117,112.30000305,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3817.39990234,-1224.00000000,114.19999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3806.60009766,-1236.19995117,114.90000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3799.80004883,-1247.00000000,117.40000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3808.30004883,-1264.09997559,121.80000305,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3823.10009766,-1269.50000000,122.40000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3838.00000000,-1272.30004883,123.09999847,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3853.00000000,-1275.09997559,123.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3868.60009766,-1274.00000000,124.19999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3953.10009766,-1266.69995117,136.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (53)
CreateDynamicObject(16302,3962.19995117,-1256.40002441,138.10000610,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (53)
CreateDynamicObject(1655,3963.39990234,-1251.90002441,142.00000000,0.00000000,0.00000000,350.00000000); //object(waterjumpx2) (3)
CreateDynamicObject(1655,3964.60009766,-1245.00000000,145.00000000,0.00000000,0.00000000,350.00000000); //object(waterjumpx2) (5)
CreateDynamicObject(18451,3966.10009766,-1233.30004883,145.69999695,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (1)
CreateDynamicObject(18451,3971.30004883,-1233.40002441,145.50000000,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (2)
CreateDynamicObject(18451,3967.00000000,-1236.69995117,145.80000305,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (3)
CreateDynamicObject(18451,3972.00000000,-1236.90002441,145.60000610,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (4)
CreateDynamicObject(18451,3966.89990234,-1239.90002441,145.89999390,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (5)
CreateDynamicObject(18451,3971.80004883,-1240.19995117,145.69999695,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (6)
CreateDynamicObject(18451,3607.69995117,-1573.40002441,2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (7)
CreateDynamicObject(18451,3608.10009766,-1579.19995117,2.20000005,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (8)
CreateDynamicObject(18451,3567.69995117,-1571.19995117,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (11)
CreateDynamicObject(18451,3567.69995117,-1577.19995117,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (12)
CreateDynamicObject(18451,3545.50000000,-1570.90002441,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (13)
CreateDynamicObject(18451,3545.19995117,-1576.69995117,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (14)
CreateDynamicObject(18451,3525.50000000,-1574.69995117,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (15)
CreateDynamicObject(18569,3529.60009766,-1562.30004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (1)
CreateDynamicObject(18569,3524.19995117,-1562.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (2)
CreateDynamicObject(18569,3529.80004883,-1561.19995117,1.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (3)
CreateDynamicObject(18569,3522.50000000,-1560.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (4)
CreateDynamicObject(18569,3523.30004883,-1561.50000000,0.89999998,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (5)
CreateDynamicObject(18569,3527.50000000,-1567.00000000,0.69999999,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (6)
CreateDynamicObject(18569,3531.00000000,-1565.59997559,0.89999998,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (7)
CreateDynamicObject(18569,3519.80004883,-1565.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (8)
CreateDynamicObject(18569,3519.10009766,-1566.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (9)
CreateDynamicObject(18569,3519.80004883,-1567.19995117,0.80000001,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (10)
CreateDynamicObject(18569,3526.10009766,-1554.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (11)
CreateDynamicObject(18569,3526.89990234,-1553.40002441,0.69999999,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (12)
CreateDynamicObject(18569,3524.10009766,-1555.00000000,1.29999995,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (13)
CreateDynamicObject(18451,3587.60009766,-1577.40002441,-1.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (16)
CreateDynamicObject(18451,3587.39990234,-1571.50000000,-1.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (17)
CreateDynamicObject(18451,3524.10009766,-1578.19995117,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (18)

return 1;
}

public OnFilterScriptExit()
{

return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
new string [256];
new pName[MAX_PLAYER_NAME];
GetPlayerName(playerid, pName, sizeof(pName));
if(strcmp(cmdtext,"/монстр1",true)==0) {
SetPlayerPos(playerid,3698.087890,-1576.004760,4.353899);
SetPlayerInterior(playerid, 0);
ResetPlayerWeapons(playerid);
format(string, sizeof(string), "%s телепортировался на бездорожье: /монстр1", pName);
SendClientMessageToAll(0x33CCFFAA, string);
return 1; }
return 0; }


Что именно нужно взять и вписать в мод? прям всё это? и куда именно вписывать, там же не хоть куда можно наверно :) а определенное место есть :)



-=»>Русский Дрифт Серввер «<=- IP: 176.32.36.131:7777

GTA-Rus.com - Grand Theft Auto


Сообщение отредактировал 4o_kavo - Воскресенье, 29.04.2012, 00:05
LatronДата: Воскресенье, 29.04.2012, 00:29 | Сообщение # 3190
Группа: I'm V.I.P.
Сообщений: 2115
Награды: 22
Город: Орел
Репутация: 1604
Замечания: 0%
Статус:
Code
#include <streamer>  // Ко всем инклудам ,если еще нет.

В public OnGameModeInit:
Code

CreateVehicle(556,3704.29980469,-1597.59960938,3.40000010,0.00000000,-1,-1,15); //Monster A
CreateVehicle(556,3698.69921875,-1597.50000000,3.40000010,0.00000000,-1,-1,15); //Monster A
CreateVehicle(556,3694.00000000,-1598.09960938,3.40000010,0.00000000,-1,-1,15); //Monster A
CreateVehicle(556,3688.89941406,-1598.09960938,3.40000010,0.00000000,-1,-1,15); //Monster A
CreateVehicle(557,3704.79980469,-1555.79980469,3.40000010,178.99475098,-1,-1,15); //Monster B
CreateVehicle(557,3698.29980469,-1554.69921875,3.40000010,178.99475098,-1,-1,15); //Monster B
CreateVehicle(557,3692.50000000,-1555.00000000,3.40000010,178.99475098,-1,-1,15); //Monster B
CreateVehicle(557,3685.00000000,-1554.89941406,3.40000010,178.99475098,-1,-1,15); //Monster B
CreateVehicle(444,3703.39941406,-1566.09960938,3.40000010,90.00000000,-1,-1,15); //Monster
CreateVehicle(444,3703.29980469,-1574.39941406,3.40000010,90.00000000,-1,-1,15); //Monster
CreateVehicle(444,3703.39941406,-1582.09960938,3.40000010,90.00000000,-1,-1,15); //Monster
CreateVehicle(417,3955.89990234,-963.90002441,198.80000305,180.00000000,6,6,15); //Leviathan
CreateVehicle(425,3940.69995117,-965.40002441,200.60000610,180.00000000,-1,-1,15); //Hunter
CreateVehicle(497,3972.30004883,-965.40002441,200.00000000,180.00000000,-1,-1,15); //Police Maverick
CreateVehicle(520,4004.89990234,-1031.00000000,197.30000305,90.00000000,-1,-1,15); //Hydra
CreateVehicle(488,3899.39990234,-1113.09997559,196.69999695,0.00000000,-1,-1,15); //News Chopper
CreateVehicle(520,4006.30004883,-1014.09997559,197.30000305,90.00000000,-1,-1,15); //Hydra
CreateDynamicObject(12814,3692.19995117,-1576.40002441,2.00000000,0.00000000,0.00000000,0.00000000); //object(cuntyeland04) (1)
CreateDynamicObject(2646,3705.69995117,-1606.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(cj_pizza_poster2) (1)
CreateDynamicObject(9482,3678.80004883,-1575.80004883,8.60000038,0.00000000,0.00000000,0.00000000); //object(chinagate) (1)
CreateDynamicObject(8673,3687.69995117,-1601.30004883,3.50000000,0.00000000,0.00000000,0.00000000); //object(csrsfence03_lvs) (1)
CreateDynamicObject(8674,3702.00000000,-1601.30004883,3.50000000,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (2)
CreateDynamicObject(8673,3706.89990234,-1590.50000000,3.50000000,0.00000000,0.00000000,90.00000000); //object(csrsfence03_lvs) (2)
CreateDynamicObject(8673,3706.89990234,-1570.09997559,3.50000000,0.00000000,0.00000000,90.00000000); //object(csrsfence03_lvs) (3)
CreateDynamicObject(8674,3707.00000000,-1556.69995117,3.50000000,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (3)
CreateDynamicObject(8673,3697.00000000,-1551.69995117,3.50000000,0.00000000,0.00000000,0.00000000); //object(csrsfence03_lvs) (4)
CreateDynamicObject(8674,3682.50000000,-1551.40002441,3.50000000,0.00000000,0.00000000,0.00000000); //object(csrsfence02_lvs) (4)
CreateDynamicObject(8674,3677.30004883,-1556.50000000,3.50000000,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (5)
CreateDynamicObject(8674,3677.50000000,-1596.00000000,3.50000000,0.00000000,0.00000000,90.00000000); //object(csrsfence02_lvs) (6)
CreateDynamicObject(1696,3674.00000000,-1578.19995117,3.00000000,0.00000000,0.00000000,90.00000000); //object(roofstuff15) (1)
CreateDynamicObject(1696,3674.00000000,-1573.19995117,3.00000000,0.00000000,0.00000000,90.00000000); //object(roofstuff15) (2)
CreateDynamicObject(16317,3652.60009766,-1575.30004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_quarstmound_03) (1)
CreateDynamicObject(18262,3640.00000000,-1578.69995117,2.00000000,0.00000000,0.00000000,90.00000000); //object(cw2_phroofstuf) (1)
CreateDynamicObject(18262,3640.00000000,-1574.59997559,1.10000002,0.00000000,0.00000000,90.00000000); //object(cw2_phroofstuf) (2)
CreateDynamicObject(16302,3620.19995117,-1577.00000000,6.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (1)
CreateDynamicObject(16302,3599.00000000,-1575.09960938,3.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (2)
CreateDynamicObject(16302,3577.50000000,-1574.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (3)
CreateDynamicObject(16302,3555.80004883,-1574.50000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (4)
CreateDynamicObject(16302,3534.10009766,-1574.19995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (5)
CreateDynamicObject(16302,3513.50000000,-1575.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (6)
CreateDynamicObject(16302,3512.89941406,-1550.79980469,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (7)
CreateDynamicObject(16302,3510.89990234,-1523.59997559,0.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (8)
CreateDynamicObject(16302,3507.60009766,-1510.90002441,3.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (9)
CreateDynamicObject(16302,3507.50000000,-1485.69995117,9.69999981,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (11)
CreateDynamicObject(16302,3504.10009766,-1471.90002441,11.89999962,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (12)
CreateDynamicObject(16302,3506.30004883,-1455.09997559,12.19999981,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (13)
CreateDynamicObject(16302,3515.50000000,-1444.19995117,13.39999962,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (14)
CreateDynamicObject(16302,3524.30004883,-1432.40002441,14.39999962,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (15)
CreateDynamicObject(16302,3530.60009766,-1421.00000000,16.60000038,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (16)
CreateDynamicObject(16302,3542.89941406,-1405.19921875,24.89999962,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (18)
CreateDynamicObject(16302,3554.50000000,-1380.80004883,29.29999924,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (20)
CreateDynamicObject(16302,3562.89990234,-1357.00000000,33.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (22)
CreateDynamicObject(16302,3574.10009766,-1340.40002441,41.70000076,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (24)
CreateDynamicObject(16302,3575.50000000,-1326.69995117,43.79999924,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (25)
CreateDynamicObject(16302,3580.30004883,-1310.40002441,50.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (27)
CreateDynamicObject(16302,3580.00000000,-1295.00000000,56.90000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (28)
CreateDynamicObject(8375,3580.80004883,-1277.69995117,52.70000076,0.00000000,0.00000000,0.00000000); //object(airprtbits14_lvs) (1)
CreateDynamicObject(8375,3580.69995117,-1250.00000000,53.79999924,0.00000000,0.00000000,0.00000000); //object(airprtbits14_lvs) (2)
CreateDynamicObject(16084,3579.00000000,-1228.00000000,48.00000000,0.00000000,0.00000000,106.00000000); //object(des_quarryramp) (1)
CreateDynamicObject(3364,3578.60009766,-1205.00000000,55.00000000,0.00000000,0.00000000,180.00000000); //object(des_ruin3_) (2)
CreateDynamicObject(3364,3578.60009766,-1200.00000000,56.59999847,0.00000000,0.00000000,179.99450684); //object(des_ruin3_) (3)
CreateDynamicObject(3364,3578.69995117,-1195.00000000,58.09999847,0.00000000,0.00000000,179.99450684); //object(des_ruin3_) (4)
CreateDynamicObject(3364,3578.69995117,-1189.80004883,59.90000153,0.00000000,0.00000000,179.99450684); //object(des_ruin3_) (5)
CreateDynamicObject(3364,3578.80004883,-1184.90002441,61.90000153,0.00000000,0.00000000,179.99450684); //object(des_ruin3_) (6)
CreateDynamicObject(3364,3579.00000000,-1180.00000000,63.79999924,0.00000000,0.00000000,179.99450684); //object(des_ruin3_) (7)
CreateDynamicObject(18566,3576.60009766,-1173.00000000,67.50000000,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (1)
CreateDynamicObject(18566,3581.39990234,-1173.00000000,67.50000000,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (2)
CreateDynamicObject(18566,3576.69995117,-1170.00000000,68.50000000,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (3)
CreateDynamicObject(18566,3581.60009766,-1170.00000000,68.30000305,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (4)
CreateDynamicObject(18566,3576.89990234,-1167.00000000,69.09999847,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (5)
CreateDynamicObject(18566,3582.39990234,-1167.00000000,69.19999695,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (6)
CreateDynamicObject(18566,3576.30004883,-1164.00000000,70.09999847,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (7)
CreateDynamicObject(18566,3582.50000000,-1164.00000000,70.09999847,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (8)
CreateDynamicObject(18566,3576.80004883,-1161.00000000,71.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (9)
CreateDynamicObject(18566,3583.00000000,-1161.00000000,70.90000153,0.00000000,0.00000000,0.00000000); //object(cs_logs02) (10)
CreateDynamicObject(16305,3580.00000000,-1140.00000000,78.59999847,0.00000000,0.00000000,0.00000000); //object(des_gravelpile06) (1)
CreateDynamicObject(688,3583.69995117,-1142.09997559,77.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (1)
CreateDynamicObject(688,3580.89990234,-1137.09997559,77.69999695,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (2)
CreateDynamicObject(6249,3649.00000000,-1131.00000000,75.00000000,0.00000000,0.00000000,0.00000000); //object(railtunn02_law) (1)
CreateDynamicObject(1696,3715.00000000,-1134.00000000,74.90000153,0.00000000,0.00000000,270.00000000); //object(roofstuff15) (3)
CreateDynamicObject(1696,3715.00000000,-1128.50000000,74.90000153,0.00000000,0.00000000,269.99450684); //object(roofstuff15) (4)
CreateDynamicObject(16317,3733.00000000,-1128.69995117,74.00000000,0.00000000,0.00000000,0.00000000); //object(des_quarstmound_03) (2)
CreateDynamicObject(16134,3760.00000000,-1122.00000000,73.00000000,0.00000000,0.00000000,0.00000000); //object(des_rockfl1_01) (1)
CreateDynamicObject(16302,3779.00000000,-1121.90002441,85.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (29)
CreateDynamicObject(16302,3795.89941406,-1122.09960938,85.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(4867,3907.89941406,-1034.00000000,195.39999390,0.00000000,0.00000000,0.00000000); //object(lasrnway3_las) (1)
CreateDynamicObject(16302,3885.60009766,-1268.80004883,130.19999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (49)
CreateDynamicObject(16302,3899.89941406,-1271.39941406,131.19999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (50)
CreateDynamicObject(16302,3915.50000000,-1271.90002441,131.80000305,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (51)
CreateDynamicObject(16302,3930.50000000,-1274.00000000,132.50000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (52)
CreateDynamicObject(16302,3943.69921875,-1272.29980469,133.89999390,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (53)
CreateDynamicObject(10838,3971.89990234,-1124.69995117,212.00000000,0.00000000,0.00000000,90.00000000); //object(airwelcomesign_sfse) (1)
CreateDynamicObject(7988,3973.00000000,-1180.00000000,170.00000000,0.00000000,334.99511719,90.00000000); //object(vegassroad025) (1)
CreateDynamicObject(688,4005.89990234,-1118.59997559,195.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (3)
CreateDynamicObject(688,4009.89990234,-1112.00000000,195.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (4)
CreateDynamicObject(688,4003.50000000,-1111.90002441,195.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (5)
CreateDynamicObject(688,3945.69995117,-1119.40002441,195.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (6)
CreateDynamicObject(688,3940.19995117,-1118.30004883,195.50000000,0.00000000,0.00000000,0.00000000); //object(sm_fir_scabg) (7)
CreateDynamicObject(10763,3840.00000000,-970.00000000,228.80000305,0.00000000,0.00000000,45.00000000); //object(controltower_sfse) (1)
CreateDynamicObject(7980,3869.89990234,-1023.09997559,197.50000000,0.00000000,0.00000000,0.00000000); //object(airprtbits12_lvs) (2)
CreateDynamicObject(5152,3577.10009766,-1159.50000000,72.00000000,0.00000000,0.00000000,90.00000000); //object(stuntramp1_las2) (1)
CreateDynamicObject(5152,3577.10009766,-1157.00000000,73.19999695,0.00000000,0.00000000,90.00000000); //object(stuntramp1_las2) (3)
CreateDynamicObject(5152,3579.80004883,-1159.50000000,72.00000000,0.00000000,0.00000000,90.00000000); //object(stuntramp1_las2) (4)
CreateDynamicObject(5152,3579.89990234,-1158.19995117,72.59999847,0.00000000,0.00000000,90.00000000); //object(stuntramp1_las2) (5)
CreateDynamicObject(1681,3922.00000000,-1111.69995117,197.60000610,0.00000000,0.00000000,0.00000000); //object(ap_learjet1_01) (1)
CreateDynamicObject(1683,3848.19995117,-1095.50000000,201.19999695,0.00000000,0.00000000,0.00000000); //object(ap_jumbo_01) (1)
CreateDynamicObject(4874,3972.80004883,-964.00000000,199.30000305,0.00000000,0.00000000,0.00000000); //object(helipad1_las) (1)
CreateDynamicObject(16302,3811.50000000,-1121.30004883,86.19999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3826.39990234,-1122.69995117,87.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3841.30004883,-1125.09997559,87.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3854.80004883,-1143.09997559,94.40000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3861.10009766,-1155.69995117,96.40000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3866.80004883,-1169.09997559,98.00000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3868.50000000,-1182.69995117,99.80000305,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3861.10009766,-1200.19995117,104.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3840.30004883,-1207.80004883,111.50000000,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3827.69995117,-1215.69995117,112.30000305,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3817.39990234,-1224.00000000,114.19999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3806.60009766,-1236.19995117,114.90000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3799.80004883,-1247.00000000,117.40000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3808.30004883,-1264.09997559,121.80000305,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3823.10009766,-1269.50000000,122.40000153,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3838.00000000,-1272.30004883,123.09999847,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3853.00000000,-1275.09997559,123.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3868.60009766,-1274.00000000,124.19999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (30)
CreateDynamicObject(16302,3953.10009766,-1266.69995117,136.69999695,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (53)
CreateDynamicObject(16302,3962.19995117,-1256.40002441,138.10000610,0.00000000,0.00000000,0.00000000); //object(des_gravelpile04) (53)
CreateDynamicObject(1655,3963.39990234,-1251.90002441,142.00000000,0.00000000,0.00000000,350.00000000); //object(waterjumpx2) (3)
CreateDynamicObject(1655,3964.60009766,-1245.00000000,145.00000000,0.00000000,0.00000000,350.00000000); //object(waterjumpx2) (5)
CreateDynamicObject(18451,3966.10009766,-1233.30004883,145.69999695,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (1)
CreateDynamicObject(18451,3971.30004883,-1233.40002441,145.50000000,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (2)
CreateDynamicObject(18451,3967.00000000,-1236.69995117,145.80000305,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (3)
CreateDynamicObject(18451,3972.00000000,-1236.90002441,145.60000610,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (4)
CreateDynamicObject(18451,3966.89990234,-1239.90002441,145.89999390,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (5)
CreateDynamicObject(18451,3971.80004883,-1240.19995117,145.69999695,0.00000000,0.00000000,350.00000000); //object(cs_oldcarjmp) (6)
CreateDynamicObject(18451,3607.69995117,-1573.40002441,2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (7)
CreateDynamicObject(18451,3608.10009766,-1579.19995117,2.20000005,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (8)
CreateDynamicObject(18451,3567.69995117,-1571.19995117,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (11)
CreateDynamicObject(18451,3567.69995117,-1577.19995117,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (12)
CreateDynamicObject(18451,3545.50000000,-1570.90002441,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (13)
CreateDynamicObject(18451,3545.19995117,-1576.69995117,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (14)
CreateDynamicObject(18451,3525.50000000,-1574.69995117,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (15)
CreateDynamicObject(18569,3529.60009766,-1562.30004883,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (1)
CreateDynamicObject(18569,3524.19995117,-1562.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (2)
CreateDynamicObject(18569,3529.80004883,-1561.19995117,1.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (3)
CreateDynamicObject(18569,3522.50000000,-1560.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (4)
CreateDynamicObject(18569,3523.30004883,-1561.50000000,0.89999998,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (5)
CreateDynamicObject(18569,3527.50000000,-1567.00000000,0.69999999,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (6)
CreateDynamicObject(18569,3531.00000000,-1565.59997559,0.89999998,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (7)
CreateDynamicObject(18569,3519.80004883,-1565.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (8)
CreateDynamicObject(18569,3519.10009766,-1566.69995117,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (9)
CreateDynamicObject(18569,3519.80004883,-1567.19995117,0.80000001,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (10)
CreateDynamicObject(18569,3526.10009766,-1554.00000000,0.00000000,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (11)
CreateDynamicObject(18569,3526.89990234,-1553.40002441,0.69999999,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (12)
CreateDynamicObject(18569,3524.10009766,-1555.00000000,1.29999995,0.00000000,0.00000000,0.00000000); //object(cs_logs01) (13)
CreateDynamicObject(18451,3587.60009766,-1577.40002441,-1.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (16)
CreateDynamicObject(18451,3587.39990234,-1571.50000000,-1.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (17)
CreateDynamicObject(18451,3524.10009766,-1578.19995117,-2.00000000,0.00000000,0.00000000,90.00000000); //object(cs_oldcarjmp) (18)  

В public OnPlayerCommandText:
Code

if(strcmp(cmdtext,"/монстр1",true)==0) {
SetPlayerPos(playerid,3698.087890,-1576.004760,4.353899);
SetPlayerInterior(playerid, 0);
ResetPlayerWeapons(playerid);
format(string, sizeof(string), "%s телепортировался на бездорожье: /монстр1", pName);
SendClientMessageToAll(0x33CCFFAA, string);
return 1; }  



Моё портфолио

Мои работы:
[ Lesson ] Операторы в PAWN.
[ Lesson ] Переменная.
[ GM ] RegSys. ( Last update: 21.04.2012 )




Улыбайся всем как можно шире - =)) Они должны быть уверены,что ты холодная лицемерная сволочь. © Виктор Пелевин
МолорищеДата: Воскресенье, 29.04.2012, 11:48 | Сообщение # 3191
Молор
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1: Вот многие с переходом на 0.3d заметили, когда садишься в вертолет, взлететь можно сразу, а в 0.3c он 1-2 сек. как бы запускался. Вот каким способом можно сделать, что бы было ожидание?


Мне нечего делать.
LatronДата: Воскресенье, 29.04.2012, 11:51 | Сообщение # 3192
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Quote (Fiskar)
1: Вот многие с переходом на 0.3d заметили, когда садишься в вертолет, взлететь можно сразу, а в 0.3c он 1-2 сек. как бы запускался. Вот каким способом можно сделать, что бы было ожидание?

Эм: морозить игрока при посадке...



Моё портфолио

Мои работы:
[ Lesson ] Операторы в PAWN.
[ Lesson ] Переменная.
[ GM ] RegSys. ( Last update: 21.04.2012 )




Улыбайся всем как можно шире - =)) Они должны быть уверены,что ты холодная лицемерная сволочь. © Виктор Пелевин
Kolya_DrugДата: Воскресенье, 29.04.2012, 11:59 | Сообщение # 3193
Новенький
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Народ Помогите Сделать чтоб когда надевал наручники руки были за спиной на 0.3e:

Вот код наручников:

[cut noguest=Код] if(strcmp(cmd, "/cuff", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(IsACop(playerid) || gTeam[playerid] == 2 || gTeam[playerid] == 23)
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) {
SendClientMessage(playerid, COLOR_WHITE, " Èñïîëüçóéòå: /cuff [Playerid/PartOfName]");
return 1;
}
giveplayerid = ReturnUser(tmp);
if(IsPlayerConnected(giveplayerid))
{
if(giveplayerid != INVALID_PLAYER_ID)
{
if(gTeam[giveplayerid] == 2 || IsACop(giveplayerid))
{
SendClientMessage(playerid, COLOR_GREY, "*Âû Íåìîæåòå Íàäåâàòü íàðó÷íèêè íà çàêîííèêîâ !");
return 1;
}
if(PlayerCuffed[giveplayerid] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "*Íà èãðîêà óæå íàäåòû íàðó÷íèêè !");
return 1;
}
if (ProxDetectorS(3.0, playerid, giveplayerid))
{
if(giveplayerid == playerid) { SendClientMessage(playerid, COLOR_GREY, "*Âû íåìîæåòå íàäåòü íàðó÷íèêè íà Ñàìîãî Ñåáÿ!"); return 1; }
GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
format(string, sizeof(string), "* %s íàäåë íà âàñ íàðó÷íèêè", sendername);
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "*Âû íàäåëè íàðó÷íèêè íà %s.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "*%s íàäåâàåò íàðó÷íèêè íà %s", sendername ,giveplayer);
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,0,0);
GameTextForPlayer(giveplayerid, "~r~Cuffed", 2500, 3);
TogglePlayerControllable(giveplayerid, 0);
PlayerCuffed[giveplayerid] = 2;
if(PlayerCuffedTime[giveplayerid] > 0)
{
PlayerTazeTime[giveplayerid] = 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "*Ýòîò èãðîê íå îêîëî Âàñ !");
return 1;
}
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, "*Ýòîò èãðîê íå â ñåòè !");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GREY, " Âû íå Êîï / ÔÁÐ / Àðìèÿ !");
}
}
return 1;
}[/cut]

А вот анимация 0.3e:

SPECIAL_ACTION_CUFFED

LatronДата: Воскресенье, 29.04.2012, 12:30 | Сообщение # 3194
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Статус:
Kolya_Drug,
Code
SetPlayerSpecialAction( giveplayerid, SPECIAL_ACTION_CUFFED  );



Моё портфолио

Мои работы:
[ Lesson ] Операторы в PAWN.
[ Lesson ] Переменная.
[ GM ] RegSys. ( Last update: 21.04.2012 )




Улыбайся всем как можно шире - =)) Они должны быть уверены,что ты холодная лицемерная сволочь. © Виктор Пелевин
z1pДата: Воскресенье, 29.04.2012, 12:49 | Сообщение # 3195
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Ребят,стоит ли убирать pragma tabsize 0,легко ли будет?Вот и какой эффект даст,если уберу!


Вернулся :D
Форум SAMP о мультиплеерах для GTA. » SAMP скачивание и обсуждение » Вопросы и Проблемы » [Архив #2] Вопросы ответы по SAMP [от 11.01.2012]
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